[Active] Attack enemies with a provoking taunt. Shoots additional hits, shields attacks (Special Actives/Hyper Active excluded). Taunted enemies receive a debuff. | |
Annihilation Skill
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Requirements
Class | Master | Level Required | SP Cost per Level |
---|---|---|---|
Grand Master | Lv. 20 | 35 | 4 |
Skill Information
Skill Level | Level Required | Damage (Physical) | Provoked Debuff | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Strike | Counter Strike | Enemy Damage Increase |
Ally Damage Increase |
Duration | ||||
1 | 35 | 380% | 10% | 10% | 2.5 Seconds | 30 MP | 8 Seconds | |
2 | 397% | 11% | 2.7 Seconds | |||||
3 | 38 | 414% | 12% | 2.9 Seconds | ||||
4 | 42 | 431% | 12% | 3.1 Seconds | ||||
5 | 46 | 448% | 13% | 3.3 Seconds | ||||
6 | 50 | 466% | 14% | 3.6 Seconds | ||||
7 | 54 | 483% | 15% | 3.8 Seconds | ||||
8 | 58 | 500% | 16% | 4 Seconds | ||||
9 | 62 | 517% | 16% | 4.2 Seconds | ||||
10 | 66 | 534% | 17% | 4.4 Seconds | ||||
11 | 70 | 551% | 18% | 4.6 Seconds | ||||
12 | 74 | 568% | 19% | 4.8 Seconds | ||||
13 | 78 | 585% | 20% | 5 Seconds | ||||
14 | 82 | % | % | Seconds |
*Please note that you can only achieve these levels through equipments, accessories, and titles.
Tips and Details
- There seems to be no limit on the number of enemies that can be provoked by one action. As long as they are within range, they will be affected.
- The range of the debuff hit seems to be from Elesis to the edge of the screen.
- Provoke deals up to 3 hits: a sword strike (stuns), a debuff hit (doesn't stun or damage), and a counter strike.
- The debuff hit can trigger Elsword's Aura of Destruction and Elesis's Iron Body - Strong.
- If attacked too early during the animation, Elesis will counter without provoking or dealing a sword strike. It is possible however to counter after provoking if hit towards the end of the animation.
- The counter will not interrupt the opponent's attack. Elesis will take 0 damage and no hitstun from that particular attack, then attack, passing through and launching the opponent. The damage dealt is the same as the skill's damage.
- Enemies affected by Provoke are indicated by red fumes.
Updates
- 05/15/2014 KR
- Ally Damage Increase decreased.
- Damage increased.
- 02/05/2015 KR
- Ally Damage Increase decreased.
- 04/20/2015 KR
- Fixed problem where the Strike sound and Counter Strike sound are overlapping.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ??? | Provoke |
France | Provocation | |
United Kingdom | Provocation |