[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V +
Fires 1 bullet from the first revolver, 2 bullets from the second revolver and fires a final shot. Able to switch weapons during the whiten commands (requires ECP).
??% Mag. Damage (4MP) [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + ??% Mag. Damage (4MP) [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + ??% Mag. Damage (4MP) ??% Mag. Damage (4MP)(10ECP)
[Auto-guns] A combo used while holding Auto-guns.
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V +
Fire 3 shots from each gun.
??% Mag. Damage x3 (2MP) [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + ??% Mag. Damage x3 (2MP) [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + ??% Mag. Damage x3 (2MP) [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + ??% Mag. Damage x3 (2MP) [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + ??% Mag. Damage x3 (2MP) ??% Mag. Damage x3 (2MP)(10ECP)
[Muskets] A combo used while holding Muskets.
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V +
Fires 2 bullet from the first musket and a final shot from the second musket. Able to switch weapons during the whiten commands (requires ECP).
??% Mag. Damage (7MP) [Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + ??% Mag. Damage (7MP) ??% Mag. Damage (7MP)(10ECP)
[Hand Cannons] A combo used while holding hand cannons.
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V +
Blast forward followed by a final blast which knocks enemies back. Able to switch weapons during the whiten commands (requires ECP).
[Weapon Switch] Depending on the command input after the applied attack, weapons will switch. Revolvers: V + Muskets: V + Auto-guns: V + Hand Cannons: V + ??% Mag. Damage (2MP) ??% Mag. Damage (2MP)(10ECP)
Slide to kick and launch the target.
??% Phy. Damage ??% Phy. Damage
Slide to kick and dodge behind enemies and toss a frag grenade.
??% Phy. Damage ??% Phy. Damage
Dodge behind enemies and fire a shot. Shots defer from weapons.
[Revolves] A combo used while holding revolvers.
??% ??. Damage x2 (4MP)
[Auto-guns] A combo used while holding Auto-guns.
??% ??. Damage x3 (4MP)
[Muskets] A combo used while holding Muskets.
??% ??. Damage (4MP)
[Hand Cannons] A combo used while holding hand cannons.
??% ??. Damage (4MP)
Single jump kick.
??% Phy. Damage
Single jump with weapon shot without knocking down. Shots defer from weapons.
[Revolves] A combo used while holding revolvers.
??% ??. Damage (4MP)
[Auto-guns] A combo used while holding Auto-guns.
??% ??. Damage x3 (4MP)
[Muskets] A combo used while holding Muskets.
??% ??. Damage (4MP)
[Hand Cannons] A combo used while holding hand cannons.
??% ??. Damage (4MP)
While double jumping, execute a single kick.
??% Phy. Damage
While double jumping, fire your weapons. Shots defer from weapons
[Revolves] A combo used while holding revolvers.
??% ??. Damage (4MP)
[Auto-guns] A combo used while holding Auto-guns.
??% ??. Damage x3 (4MP)
[Muskets] A combo used while holding Muskets.
??% ??. Damage (4MP)
[Hand Cannons] A combo used while holding hand cannons.
??% ??. Damage (4MP)
While in midair, kicks forward. After landing, continues to run if you hold .
??% Phy. Damage
[Revolves] A combo used while holding revolvers.
While in midair, fires 1 shot from the first revolver and finishes with 2 shots from the second revolver.