File:SHOCK HO.png [Special Active] Sharply stomp the ground and stun nearby enemies. (Can only be activated in midair)
NF Consumption Skill
  • Uses 2 NF on hit


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level Skill Requirement
Wind Sneaker 45 53 62 Advanced Training Skill Quest


Skill Information

Character Level Damage (Physical) Stun Duration Max Hits MP Usage Cooldown
Normal Awaken
Fall Shock Wave Fall Shock Wave Fall Shock Wave Normal Awaken
45 100% 3306% 110% 3636.6% 2 Seconds 3 Seconds Infinite 1 200 MP 13 Seconds


Skill Traits

Sharp Fall - Empowered Sharp Fall - Light
Level Required Attribute Effect Details Level Required Attribute Effect Details
Damage MP Usage
Normal Awaken
Fall Shock Wave Fall Shock Wave
53 Damage increased to 120% 120% 3967.2% 132% 4363.92% 62 MP Usage decreased to 80% 160 MP


Tips and Details

  • This skill is currently bugged. It provides no strength effect at all when awakening.
  • The falling damage is useful when fighting a vertically long target because it will continuously hit as long as Rena makes contact as she descends.
    • Hits a Giant Training Monkey 5 times.
    • Useful against the Coral Sea Serpents due to the slow jump effect of the dungeon.
  • The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately half of a second after impact.
  • Extremely useful as a method of disabling super armored targets in both PvE and PvP.


Updates

  • 04/20/2015 KR
    • Unable to hit the enemies above or below the platform.
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
  • 07/23/2015 KR
    • X -axis Range increased.
  • 07/30/2015 KR
    • Damage increased.
    • Shockwave range increased.
    • Falling speed increased and invincible while falling.
    • Fixed skill tooltip error.


Alternative Names

Server Name Translation
  France Saut brutal Brutal Jump


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