[Active] Execute a high leap while smashing the ground. (Super Armor status)
Annihilation Skill
  • Consumes Annihilation gauge and acquire Gale gauge
  • Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated


Requirements

Class Master Level Required SP Cost First Level SP Cost per Level Alternative
Free Knight Lv. 20 15 10 1 Mega Slash


Skill Information

Skill Level Required Level Damage (Physical) MP Usage Cooldown
Leap Smash
1 15 50% 449% 30 MP 7 Seconds
2 51% 459%
3 52% 469%
4 16 53% 479%
5 18 54% 489%
6 20 56% 500%
7 22 57% 510%
8 24 58% 520%
9 26 59% 530%
10 28 60% 540%
11 30 61% 550%
12 32 62% 560%
13 34 63% 570%
14 36 65% 580%
15 38 66% 590%
16 40 67% 601%
17 42 68% 611%
18 44 69% 621%
19 46 70% 631%
20 (M) 48 71% 641%


Skill Note

(kata kata Kata!) Run as fast as you can! Wait, be careful! That's a cliff right there! If you jump off, you may get a concussion~! Look before you jump! - Banthus

Name: Strong Jump (강한 도약)

Description: +10% Damage, Range, Hitbox when used while dashing.


Tips and Details

  • Unlike Chung's Leap Attack, Elesis' doesn't lift the enemy to the designated range. Instead, the second she collides with an enemy, that's where she'll stop and perform the smash.
  • Even though the red outline of super armor appears during the leap, Elesis doesn't gain the effects of super armor until she starts to fall.
  • Although this skill can be countered, the Smash hits target from behind, effectively breaking the chance of being countered.


Updates

  • 11/07/2013 KR
    • Leap travel distance decrease
    • Shockwave radius decrease
    • Super armor activates after 0.1 seconds
  • 04/20/2015 KR
    • Leap damage is disable after first casting.
  • 09/03/2015 KR


Alternative Names

Server Name Translation
  South Korea 도약 Leap
  Japan 跳躍 Leap
  France Saut Leap


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