Some stats that highlighted in red need to check the translation.
Weapon
Elite
- Upon attacking, Element Resistance -6~10 (10 Stacks) (Dungeon)
- Upon attacking, 6~10% chance for Ice Zone (Not overlapped) (Dungeon)
- Upon attacking, 6~10% chance for Poison Zone (Not overlapped) (Dungeon)
- Upon attacking, 6~10% chance for Sea of Flames (Not overlapped) (Dungeon)
- Upon attacking, 6~10% chance for Storm Zone (Not overlapped) (Dungeon)
- Next attack's damage after 10th attack +6~10% (Dungeon)
- Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
- Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
- MP Cost - 6~10% (Max: 20%) (Dungeon)
- Recovery Item Effect +6~10% (Dungeon)
- Item Drop Rate +6~10% (Dungeon)
- Debuff Effect Duration -6~10% (Dungeon)
- Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)
- Damage received when 30% HP or less -6~10% (Dungeon)
- Skill Cooldown Time upon defeating a Supreme Monster -6~10% (Dugneon)
- Damage dealt to Boss Monsters +6~10% (Dungeon)
- Damage dealt by Boss Monsters -6~10% (Dungeon)
- Damage increase in proportion to HP lost +6~10% (Dungeon)
Unique
- Upon attacking, Element Resistance -11~15 (10 Stacks) (Dungeon)
- Upon attacking, 11~15% chance for Ice Zone (Not overlapped) (Dungeon)
- Upon attacking, 11~15% chance for Poison Zone (Not overlapped) (Dungeon)
- Upon attacking, 11~15% chance for Sea of Flames (Not overlapped) (Dungeon)
- Upon attacking, 11~15% chance for Storm Zone (Not overlapped) (Dungeon)
- Next attack's damage after 10th attack +11~15% (Dungeon)
- Ignores Physical Defense Power 11~15% (Max 20%) (Dungeon)
- Ignores Magical Defense Power 11~15% (Max 20%) (Dungeon)
- MP Cost - 11~15% (Max: 20%) (Dungeon)
- Recovery Item Effect +11~15% (Dungeon)
- Item Drop Rate +11~15% (Dungeon)
- Debuff Effect Duration -11~15% (Dungeon)
- Damage dealt to enemy +11~15% when enemy's HP is below 30% (Dungeon)
- Damage received when 30% HP or less -11~15% (Dungeon)
- Skill Cooldown Time upon defeating a Supreme Monster -11~15% (Dungeon)
- Damage dealt to Boss Monsters +11~15% (Dungeon)
- Damage dealt by Boss Monsters -11~15% (Dungeon)
- Damage increase in proportion to HP lost +11~15% (Dungeon)
Top
Elite
- Attacking/Attacked Damage ±1~5% (Dungeon)
- Skill Cooldown Time -1~5% after 10th attack (Max 20%) (Dungeon)
- Flexibility Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Tenacity Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Strength Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Bravery Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Ignores Physical Defense Power 1~5% (Max 20%) (Dungeon)
- Ignores Magical Defense Power 1~5% (Max 20%) (Dungeon)
- MP Cost - 1~5% (Max: 20%) (Dungeon)
- Recovery Item Effect +1~5% (Dungeon)
- Item Drop Rate +1~5% (Dungeon)
- Debuff Effect Duration -1~5% (Dungeon)
- Damage dealt to enemy +1~5% when enemy's HP is below 30% (Dungeon)
- Damage received when 30% HP or less -1~5% (Dungeon)
- Skill Cooldown Time upon defeating a Supreme Monster -1~5% (Dungeon)
- Damage dealt to Boss Monsters +1~5% (Dungeon)
- Damage dealt by Boss Monsters -1~5% (Dungeon)
- Damage increase in proportion to HP lost +1~5% (Dungeon)
Unique
- Attacking/Attacked Damage ±6~10% (Dungeon)
- Skill Cooldown Time -6~10% after 10th attack (Max 20%) (Dungeon)
- Flexibility Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Tenacity Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Strength Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Bravery Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
- Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
- MP Cost - 6~10% (Max: 20%) (Dungeon)
- Recovery Item Effect +6~10% (Dungeon)
- Item Drop Rate +6~10% (Dungeon)
- Debuff Effect Duration -6~10% (Dungeon)
- Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)
- Damage received when 30% HP or less -6~10% (Dungeon)
- Skill Cooldown Time upon defeating a Supreme Monster -6~10% (Dungeon)
- Damage dealt to Boss Monsters +6~10% (Dungeon)
- Damage dealt by Boss Monsters -6~10% (Dungeon)
- Damage increase in proportion to HP lost +6~10% (Dungeon)
Bottom
Elite
- Party's Physical Attack Power +1~5% (Not overlapped)
- Party's Magical Attack Power +1~5% (Not overlapped)
- Party's Physical Defense Power +1~5% (Not overlapped)
- Party's Magical Defense Power +1~5% (Not overlapped)
- Party's Critical +1~5% (Not overlapped)
- Party's Maximize +1~5% (Not overlapped)
- Party's Additional Damage +1~5% (Not overlapped)
- Party's Reduce Damage +1~5% (Not overlapped)
- Party's Attack Speed +1~5% (Not overlapped)
- Skill Cooldown Time -1~5% after 10th attack (Max 20%) (Dungeon)
- Flexibility Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Tenacity Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Strength Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Bravery Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Ignores Physical Defense Power 1~5% (Max 20%) (Dungeon)
- Ignores Magical Defense Power 1~5% (Max 20%) (Dungeon)
- MP Cost - 1~5% (Max: 20%) (Dungeon)
- Recovery Item Effect +1~5% (Dungeon)
- Item Drop Rate +1~5% (Dungeon)
- Debuff Effect Duration -1~5% (Dungeon)
- Damage dealt to enemy +1~5% when enemy's HP is below 30% (Dungeon)
- Damage received when 30% HP or less -1~5% (Dungeon)
- Skill Cooldown Time upon defeating a Supreme Monster -1~5% (Dungeon)
- Damage dealt to Boss Monsters +1~5% (Dungeon)
- Damage dealt by Boss Monsters -1~5% (Dungeon)
- Damage increase in proportion to HP lost +1~5% (Dungeon)
Unique
- Party's Physical Attack Power +6~10% (Not overlapped)
- Party's Magical Attack Power +6~10% (Not overlapped)
- Party's Physical Defense Power +6~10% (Not overlapped)
- Party's Magical Defense Power +6~10% (Not overlapped)
- Party's Critical +6~10% (Not overlapped)
- Party's Maximize +6~10% (Not overlapped)
- Party's Additional Damage +6~10% (Not overlapped)
- Party's Reduce Damage +6~10% (Not overlapped)
- Party's Attack Speed +6~10% (Not overlapped)
- Skill Cooldown Time -6~10% after 10th attack (Max 20%) (Dungeon)
- Flexibility Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Tenacity Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Strength Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Bravery Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
- Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
- MP Cost - 6~10% (Max: 20%) (Dungeon)
- Recovery Item Effect +6~10% (Dungeon)
- Item Drop Rate +6~10% (Dungeon)
- Debuff Effect Duration -6~10% (Dungeon)
- Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)
- Damage received when 30% HP or less -6~10% (Dungeon)
- Skill Cooldown Time upon defeating a Supreme Monster -6~10% (Dungeon)
- Damage dealt to Boss Monsters +6~10% (Dungeon)
- Damage dealt by Boss Monsters -6~10% (Dungeon)
- Damage increase in proportion to HP lost +6~10% (Dungeon)
Gloves
Elite
- Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +1~5% (5 Stacks) (Dungeon)
- Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +1~5% (5 Stacks) (Dungeon)
- Upon using Strength Skill, Strength Skill's Damage for 10 seconds +1~5% (5 Stacks) (Dungeon)
- Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +1~5% (5 Stacks) (Dungeon)
- Skill Cooldown Time -1~5% after 10th attack (Max 20%) (Dungeon)
- Flexibility Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Tenacity Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Strength Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Bravery Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Ignores Physical Defense Power 1~5% (Max 20%) (Dungeon)
- Ignores Magical Defense Power 1~5% (Max 20%) (Dungeon)
- MP Cost - 1~5% (Max: 20%) (Dungeon)
- Recovery Item Effect +1~5% (Dungeon)
- Item Drop Rate +1~5% (Dungeon)
- Debuff Effect Duration -1~5% (Dungeon)
- Damage dealt to enemy +1~5% when enemy's HP is below 30% (Dungeon)
- Damage received when 30% HP or less -1~5% (Dungeon)
- Skill Cooldown Time upon defeating a Supreme Monster -1~5% (Dungeon)
- Damage dealt to Boss Monsters +1~5% (Dungeon)
- Damage dealt by Boss Monsters -1~5% (Dungeon)
- Damage increase in proportion to HP lost +1~5% (Dungeon)
Unique
- Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +6~10% (5 Stacks) (Dungeon)
- Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +6~10% (5 Stacks) (Dungeon)
- Upon using Strength Skill, Strength Skill's Damage for 10 seconds +6~10% (5 Stacks) (Dungeon)
- Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +6~10% (5 Stacks) (Dungeon)
- Skill Cooldown Time -6~10% after 10th attack (Max 20%) (Dungeon)
- Flexibility Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Tenacity Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Strength Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Bravery Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
- Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
- MP Cost - 6~10% (Max: 20%) (Dungeon)
- Recovery Item Effect +6~10% (Dungeon)
- Item Drop Rate +6~10% (Dungeon)
- Debuff Effect Duration -6~10% (Dungeon)
- Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)
- Damage received when 30% HP or less -6~10% (Dungeon)
- Skill Cooldown Time upon defeating a Supreme Monster -6~10% (Dungeon)
- Damage dealt to Boss Monsters +6~10% (Dungeon)
- Damage dealt by Boss Monsters -6~10% (Dungeon)
- Damage increase in proportion to HP lost +6~10% (Dungeon)
Shoes
Elite
- Skill Cooldown Time -1~5% after 10th attack (Max 20%) (Dungeon)
- Flexibility Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Tenacity Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Strength Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Bravery Skill Cooldown Time -1~5% (Max 20%) (Dungeon)
- Ignores Physical Defense Power 1~5% (Max 20%) (Dungeon)
- Ignores Magical Defense Power 1~5% (Max 20%) (Dungeon)
- MP Cost - 1~5% (Max: 20%) (Dungeon)
- Recovery Item Effect +1~5% (Dungeon)
- Item Drop Rate +1~5% (Dungeon)
- Debuff Effect Duration -1~5% (Dungeon)
- Damage dealt to enemy +1~5% when enemy's HP is below 30% (Dungeon)
- Damage received when 30% HP or less -1~5% (Dungeon)
- Skill Cooldown Time upon defeating a Supreme Monster -1~5% (Dungeon)
- Damage dealt to Boss Monsters +1~5% (Dungeon)
- Damage dealt by Boss Monsters -1~5% (Dungeon)
- Damage increase in proportion to HP lost +1~5% (Dungeon)
Unique
- Skill Cooldown Time -6~10% after 10th attack (Max 20%) (Dungeon)
- Flexibility Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Tenacity Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Strength Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Bravery Skill Cooldown Time -6~10% (Max 20%) (Dungeon)
- Ignores Physical Defense Power 6~10% (Max 20%) (Dungeon)
- Ignores Magical Defense Power 6~10% (Max 20%) (Dungeon)
- MP Cost - 6~10% (Max: 20%) (Dungeon)
- Recovery Item Effect +6~10% (Dungeon)
- Item Drop Rate +6~10% (Dungeon)
- Debuff Effect Duration -6~10% (Dungeon)
- Damage dealt to enemy +6~10% when enemy's HP is below 30% (Dungeon)
- Damage received when 30% HP or less -6~10% (Dungeon)
- Skill Cooldown Time upon defeating a Supreme Monster -6~10% (Dungeon)
- Damage dealt to Boss Monsters +6~10% (Dungeon)
- Damage dealt by Boss Monsters -6~10% (Dungeon)
- Damage increase in proportion to HP lost +6~10% (Dungeon)