File:AddSkill18.png | [Active] Create a persistent stationary energy orb that lasts for 20 seconds that inflicts damage on nearby enemies and increases your allies' MP regeneration. If you create further energy orbs within 10 metres, the orbs will bind together with electric rays that inflict continual damage without holding the enemy still. |
Overlimit (Diabolic Esper Only)
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Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Psychic Tracer | 30 | 86 | 33 | 42 |
Arc Tracer | ||||
Time Tracer |
Skill Information
Character Level | Damage (Magical) | Dynamo Configuration - Pylons | Hit Frequency (Particle Beam) | Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|
Installation Hit | Particle Beam | MP Recovery Increase | Duration | |||||
30 | 220% | 122% | 10% | 2 Seconds | 3 hits per second | 20 Seconds | 12 MP per Pylon |
12 Seconds |
[Enhanced] 86 | ? hits per second |
Skill Information (KR)
PvE
Character Level | Damage (Magical) | Dynamo Configuration - Pylons | Hit Frequency (Particle Beam) | Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|
Installation Hit | Particle Beam | MP Recovery Increase | Duration | |||||
30 | 256% | 33% | 10% | 2 Seconds | 3 hits per second | 20 Seconds | 12 MP per Pylon |
12 Seconds |
[Enhanced] 86 | ? hits per second |
PvP
Character Level | Damage (Magical) | |
---|---|---|
Installation Hit | Particle Beam | |
30 | 128% | 14% |
Skill Traits
Light Dynamo Configuration - Pylons | Evil Dynamo Configuration - Pylons | ||||
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Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
MP Usage | MP Burn | ||||
33 | MP Usage decreased to 50% | 6 MP per Pylon | 42 | Skill will burn 2 MP per hit | -120(+4) MP |
[Enhanced] 86 | -???(+?) MP |
Tips and Details
- It's highly recommended to use this active in mid-air since orbs cannot be placed on top of each other.
- With Arc Tracer's Hidden Records passive at Level 3, duration will increase to 26 seconds.
- For 5 seconds after making first orb, a maximum of 3 orbs can be made before the cooldown starts.
- If an orb is placed on the 5th sec, it's possible to put another 3 orbs with another 5 seconds to make them.
- This move should be used cautiously against other players or monsters with MP bars, because the large number of hits with no hitstun can quickly charge their MP bars, allowing for powerful counterattacks.
- This skill can activate Elesis' Super Armor from Knight of Annhilation.
- Targets will only be damaged by one particle beam at a time, even if they are large enough to have multiple beams across them.
Updates
- 12/26/2013 KR
- Fixed so electric beams don't consume or give DP.
- Duration increased from 10>20 seconds.
- Changed so it doesn't do stacked damage.
- Electric beam damage slightly decreased.
- 01/16/2014 KR
- Change the cooldown to 15 seconds.
- For 5 seconds after making first orb, a maximum of 3 orbs can be made before cooldown.
- Counter usage changed to 12 MP per orb usage.
- 09/25/2014 KR
- Additional Pylons can not trigger Time Control
- 10/06/2014 KR
- Fixed Pylons triggering promotional avatar set effect.
- This fix also affects the Colossus's Liberator title and any Ara's Henir Equipment (S2).
- Fixed Pylons triggering promotional avatar set effect.
- 10/22/2015 (KR) / 03/16/2016 (NA)
- "Evasion Increase" effect deleted.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- "Useful" attribute changed to "Light".
- 07/20/2016 KR
- Fixed issue where giving Mana Burn effect to Factory Transform.
- 08/11/2016 KR
- Fixed issue where giving Mana Burn effect to Quicksilver Accel
- 09/29/2016 KR
- Fixed issue where giving Mana Burn effect to Quicksilver Accel
- 10/13/2016 KR
- Fixed issue where is not affected by Transcendent skillslot.
Alternative Names