[Special Active: Strength] Jump high and stomp the ground and jump again before the enemies are knocked back. Enemies hit will be stunned for 3 seconds. (Can also be activated in midair) | |
Available for Memorize
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Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level | Skill Requirement |
---|---|---|---|---|---|
Battle Magician | 30 | 87 | 34 | 43 | Intermediate Training Skill Quest |
Skill Information
PvE
Character Level | Damage (Physical) | Max Hits | Faint Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
First Stomp | Second Stomp | First Stomp | Second Stomp | ||||
30 | 591% | 1773% | 1 | 1 | 3 Seconds | 200 MP | 15 Seconds |
[Enhanced] 87 | 709% | 2128% |
PvP
Character Level | Damage (Physical) | |
---|---|---|
First Stomp | Second Stomp | |
30 | 295% | 579% |
[Enhanced] 87 | 354% | 575% |
Skill Traits
PvE
Light Guillotine Press | Heavy Guillotine Press | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
MP Usage | Damage | Cooldown | |||||
First Stomp | Second Stomp | ||||||
34 | MP Usage decreased to 80% | 160 MP | 43 | Damage increased to 144% Cooldown increased to 120% |
827.4% | 2482.2% | 22.5 Seconds |
[Enhanced] 87 | 992.6% | 2979.2% |
PvP
Heavy Guillotine Press | ||
---|---|---|
Level Required | Details | |
Damage | ||
First Stomp | Second Stomp | |
43 | 413% | 810.6% |
[Enhanced] 87 | 495.6% | 805% |
Tips and Details
- The 1st stomp will inflict Power Stun, while the second one will inflict Normal Stun.
- Guillotine Press's first stomp has skill delay (time stop), while the second stomp does not.
Trivia
- This skill is similar to Wind Sneaker's Sharp Fall, except that Guillotine Press has a second stomp and a larger hitbox.
Updates
- 03/29/2012 KR
- During descent, the hits no longer gives mp.
- 06/27/2013 KR
- MP Usage increased.
- Cooldown increased.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect.
- 08/06/2015 KR
- First stomp can no longer inflict multiply hits.
- First stomp now inflict Power Stun, while second stomp no longer launch and inflict Normal Stun.
- No longer can only be used in mid-air.
- 01/12/2017 KR
- Damage decreased.
Alternative Names