Hypersonic Stab

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File:STSactive5.png [Special Active] Raven dashes forward and unleashes a fury of slashes faster than the eye can see, slashing all in his path.


Requirements

Class Master SP Requirement Requirement For
Sword Taker Lv.5 60 SP Finishing Slash


Skill Information

NA

Skill Level Damage (Physical) MP Usage Cooldown
Normal Awaken
1 1247% 192% 300 MP 30 Seconds
2 1497% 230%
3 1746% 268%
4 1996% 306%
5 (M) 2370% 364%
6 2744% 421%
7 3119% 479%

Damage Calculation at Level 5

Normal:

  • 1 mob = 1 hit each x 2370% (2370%)
  • 2 mob = 2 hit each x 2370% (4740%)
  • 3 mob = 3 hit each x 2370% (7110%)
  • 4 mob = 4 hit each x 2370% (9480%)
  • 5 mob = 5 hit each x 2370% (11850%)
  • 6 mob = 6 hit each x 2370% (14220%)

Awaken:

  • 1 mob = 10 hit each x 364% (3640%)
  • 2 mob = 20 hit each x 364% (7280%)
  • 3 mob = 30 hit each x 364% (10920%)
  • 4 mob = 40 hit each x 364% (14560%)
  • 5 mob = 50 hit each x 364% (18200%)
  • 6 mob = 60 hit each x 364% (21840%)

KR

Skill Level Damage (Physical) MP Usage Cooldown
Normal Awaken
1 % % 300 MP 30 Seconds
2 % %
3 % %
4 % %
5 (M) 2777% 426%

Damage Calculation at Level 5

Normal:

  • 1 mob = 1 hit each x 2777% (2777%)
  • 2 mob = 2 hit each x 2777% (5554%)
  • 3 mob = 3 hit each x 2777% (8331%)
  • 4 mob = 4 hit each x 2777% (11108%)
  • 5 mob = 5 hit each x 2777% (13885%)
  • 6 mob = 6 hit each x 2777% (16662%)

Awaken:

  • 1 mob = 10 hit each x 426% (4260%)
  • 2 mob = 20 hit each x 426% (8520%)
  • 3 mob = 20 hit each x 426% (8520%)
  • 4 mob = 20 hit each x 426% (8520%)
  • 5 mob = 20 hit each x 426% (8520%)
  • 6 mob = 20 hit each x 426% (8520%)


Tips and Details

  • Potentially one of the strongest 300 MPs in the game, being capable of doing well over +13000%.
  • The first slice determines the number of targets, then multiplies the number of slashes.
  • Non-Awakened Hypersonic Stab deals more damage as the mob count goes higher.
    • Best used for linear mobs.
    • More powerful than Awakened if hitting more than three enemies.
  • In Awakening Mode, it will deal more hits, at a cost of lower damage.
    • Best used for small bosses.
    • Able to gain almost all your MP back on a mob.
  • The skill is plagued by several bugs.
    • Activating the skill right after Awakening(without moving an inch) will cause Raven to miss his targets all together.
    • This will trigger 'sliding' animation.
      • Although the sliding animation has been fixed, the bug where Raven misses his targets still persists.
  • There is a damage dealt during the first slash, where Raven passes through targets.
    • Not shown in tool tip.
    • The damage further increases during Awakening.


Updates

  • 3/29/2012 KR
    • Increased Awaken damage.
    • Decreased Normal damage.
  • 1/17/2013 KR
    • Increased both Normal and Awaken damage output.


Trivia