- For the Code: Battle Seraph skill by the same name, see Final Strike (Code Battle Seraph).
[Special Active: Bravery] Create a force which pulls in enemies. Slash enemies for the final blow. | |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Sheath Knight | 35 |
Skill Information
PvE
Level Required | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Black Hole | Final Hit | Black Hole | Final Hit | |||
35 | 375% | 1907% | 9 | 1 | 300 MP | 22 Seconds |
[Enhanced] |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Black Hole | Final Hit | |
35 | 120% | 762% |
[Enhanced] |
Skill Traits
PvE
Useful Final Strike | Heavy Final Strike | |||||||
---|---|---|---|---|---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details | |||||
Damage | Max Hits | Damage | Cooldown | |||||
Black Hole | Final Hit | Black Hole | Final Hit | Black Hole | Final Hit | |||
Max Hits increased Damage decreased to 80% |
300% | 1525.6% | 18 | 1 | Damage increased to 144% Cooldown increased to 120% |
525% | 2669.8% | 33 Seconds |
PvP
Useful Final Strike | Heavy Final Strike | ||
---|---|---|---|
Details | Details | ||
Damage | Damage | ||
Black Hole | Final Hit | Black Hole | Final Hit |
96% | 609.6% | 168% | 1066.8% |
Tips and Details
- Final Strike can deal up to 5,282% (1,842% in PvP) Physical Damage.
- With Useful, it can deal up to 6,925.6% (2,337.6% in PvP) Physical Damage.
- With Heavy, it can deal up to 7,394.8% (2,578.8% in PvP) Physical Damage.
- If used against a steep upward incline, the black hole will appear above it.
- Super Armored enemies will still be pulled by the black hole.
- You can move 1 second after the final slash is done.
- Final Strike suffers from several glitches, one such glitch being when a target is caught close to the ground, the black hole may release them before the final strike and miss completely. Occasionally, targets who are caught and hit by the final strike will be blown back but take no damage (lag could be the cause in some cases).
- Due to the skill's large number of hits, it is very good at charging Aura of Vitality.
- However, due to there being a large number of hits before the Final Hit, it makes it very difficult take advantage of Aura of Destruction, especially with Useful trait.
Updates
- 11/07/2013 KR
- Damage increased
- 11/06/2014 KR
- Added hit damage to the black hole.
- Faster execution speed.
- 05/28/2015 KR
- Infinite hit bug fixed.
- 07/23/2015 KR
- Range increased.
- Max Hits increased.
- Can no longer be mana broken.
- 07/30/2015 KR
- Base damage increased.
- Evil's effect changed to -3MP pet hit.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- "Evil" attribute changed to "Heavy".
- "Useful" effect increased.
- Change location of "Heavy" and "Useful".
- Cast Speed increased. (Unlisted : Hit count lowered)
- 12/01/2016 KR
- Fixed issue where don't show the skill cut-in.
- 01/12/2017 KR
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
- 07/27/2017 KR
- Black Hole damage increased.
Alternative Names