Effect |
Limitation
|
Resistance to all attributes for 10 seconds upon attacking -π₯ (10 Stacks) (Dungeon) |
Weapon
|
Upon attacking, a π₯% chance for Ice Zone (Not overlapped) (Dungeon) |
Weapon
|
Upon attacking, a π₯% chance for Poison Fog (Not overlapped) (Dungeon) |
Weapon
|
Upon attacking, a π₯% chance for Sea of Flames (Not overlapped) (Dungeon) |
Weapon
|
Upon attacking, a π₯% chance for Gust (Not overlapped) (Dungeon) |
Weapon
|
Next attack's damage after 10th attack +π₯% (Dungeon) |
Weapon
|
Attack/Attacked Damage +π₯% (Dungeon) |
Top Piece
|
Party's Physical Attack Power +π₯% (Not overlapped) |
Bottom Piece
|
Party's Magical Attack Power +π₯% (Not overlapped) |
Bottom Piece
|
Party's Physical Defense Power +π₯% (Not overlapped) |
Bottom Piece
|
Party's Magical Defense Power +π₯% (Not overlapped) |
Bottom Piece
|
Party's Critical +π₯% (Not overlapped) |
Bottom Piece
|
Party's Maximize +π₯% (Not overlapped) |
Bottom Piece
|
Party's Additional Damage +π₯% (Not overlapped) |
Bottom Piece
|
Party's Damage Reduction +π₯% (Not overlapped) |
Bottom Piece
|
Party's Attack Speed +π₯% (Not overlapped) |
Bottom Piece
|
All skill damage (Hyper Active/Wedding skill excluded) +[28~44]% |
Gloves
|
Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +π₯% (5 Stacks) (Dungeon) (Not obtainable anymore) |
Gloves
|
Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +π₯% (5 Stacks) (Dungeon) (Not obtainable anymore) |
Gloves
|
Upon using Strength Skill, Strength Skill's Damage for 10 seconds +π₯% (5 Stacks) (Dungeon) (Not obtainable anymore) |
Gloves
|
Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +π₯% (5 Stacks) (Dungeon) (Not obtainable anymore) |
Gloves
|
Skill Cooldown Time after 10th attack -π₯% (Dungeon) |
Armor only
|
Flexibility Skill Cooldown Time -π₯% (Max 20%) (Dungeon) |
Armor only
|
Tenacity Skill Cooldown Time -π₯% (Max 20%) (Dungeon) |
Armor only
|
Strength Skill Cooldown Time -π₯% (Max 20%) (Dungeon) |
Armor only
|
Bravery Skill Cooldown Time -π₯% (Max 20%) (Dungeon) |
Armor only
|
Ignores Physical Defense Power π₯% (Max 20%) (Dungeon) |
-
|
Ignores Magical Defense Power π₯% (Max 20%) (Dungeon) |
-
|
MP Cost - π₯% (Max: 20%) (Dungeon) |
-
|
Recovery Item Effect +π₯% (Dungeon) |
-
|
Item Drop Rate +π₯% (Dungeon) |
-
|
Debuff Effect Duration -π₯% (Dungeon) |
-
|
Damage upon attacking an enemy with 30% HP or less +π₯% (Dungeon) |
-
|
Damage received when 30% HP or less -π₯% (Dungeon) |
-
|
Skill Cooldown Time upon defeating a Supreme Monster -π₯% (Dungeon) |
-
|
Damage dealt to Boss Monsters +π₯% (Dungeon) |
-
|
Damage dealt by Boss Monsters -π₯% (Dungeon) |
-
|
Damage increase in proportion to HP lost +π₯% (Dungeon) |
-
|