[Active] Fire a big electron ball. If a summon is present, it will also fire a Mega Electron Ball as well. (Can also be activated in midair). | |
Core Activation Skill
Force Field Skill
Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Nasod | 15 |
Skill Information
PvE
Level Required | Damage (Magical) | Additional Electron Ball Chance |
Charge | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Shock | Explosion | Size | Range | Charge Time | ||||
15 | 319% | 999% | N/A | 150% ~ 255% | 125% ~ 156% | 1 Second | 50 MP | 6 Seconds |
[Enhanced] | 25% |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Shock | Explosion | |
15 | 127% | 399% |
[Enhanced] |
Skill Traits
Empowered Mega Electron Ball | Regenerating (2) Mega Electron Ball | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
Cooldown | ||
Damage increased to 120% | 50% chance of lowering cooldown to 60% | 3.6 Seconds |
Related Skills
Code: Esencia
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Tips and Details
- Mega Electron Ball is similar to regular Electron Balls in behavior, though it is much larger and travels further.
- Due to being an active skill, it can also be thrown out at any point during a normal command combo.
- Like normal Electron Balls, Mega Electron Ball also deals two hits; an initial hit that only damages the first enemy it comes into contact with and a second hit that deals splash damage to any enemy within range. A delay before casting is also present so if you are hit, the cast will be cancelled and the skill will go on cooldown, though no MP will be consumed
- Due to its larger size, Mega Electron Ball's explosion hit can hit behind certain enemies it comes into contact with, allowing it to bypass certain shielded enemies. This does make it trigger effects like Evacuation! from Blade Master as well, however.
- It should be noted that the charge key, which is the skill key you've assigned it to, can be held down even during cooldown and the time held down will count towards the charge time.
- The charge can be dissipated at no MP cost by releasing the skill key during attack animations where it will fail to deploy. (Ex. >>^Z, ^Z, ^X, >>X, >>^X)
- Additionally, upon reaching 3rd job, switching to the additional skill slot will also cancel the charge.
- The skill's hitstun is rather low, so enemies may be able to escape a combo sometimes.
- Mega Electron Ball is affected by Electron Accelerator, Queen's Potential, and El Crystal Spectrum.
- With El Crystal Spectrum, it is recommended that there is a distance between the target and Eve so that the effect of El Crystal Spectrum will be applied.
Trivia
- This is the second skill to have a positive Knockdown value, the first being Rena's Siege Mode
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
04/20/2015 | - |
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04/30/2015 | - |
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08/20/2015 | - |
▲ Charge feature removed, making this skill always fire a fully charged version. ▼ MP cost increased to 50 MP.
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08/27/2015 | - |
▲ Nasod Scout, Oberon, Ophelia and Ferdinand will cast Mega Electron Ball together if they are fighting alongside. | |
04/07/2016 | - |
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04/21/2016 | 05/18/2016 |
▲ Charge feature added.
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06/30/2016 | 07/13/2016 |
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07/14/2016 | - |
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08/11/2016 | - |
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11/16/2016 | - |
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12/01/2016 | - |
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12/29/2016 | - |
▲ Damage increased. | |
04/27/2017 | - |
▲ Damage increased. |
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06/15/2017 | 06/28/2017 |
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12/28/2017 | - |
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02/22/2018 | - |
▲ Shock damage increased. ▼ Explosion damage decreased. | |
04/05/2018 | 04/18/2018 |
▼ Damage decreased. |
Alternative Names