[Active] Carve a large stationary fire rune that burns. | |
Vitality Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Rune Slayer | 35 |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | Rune Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Rune Carve | Continuous Rune Damage | Rune Carve | Continuous Rune Damage | ||||
35 | 696% | 28% | 1 | 14 | 7 Seconds | 30 MP | 4 Seconds |
[Enhanced] | 835% | 34% |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Rune Carve | Continuous Rune Damage | |
35 | 279% | 11% |
[Enhanced] | 335% | 13% |
Skill Traits
Enhanced Fire Rune | Absorbing Fire Rune |
---|---|
Attribute Effect | Attribute Effect |
Critical Hit Rate increased to 100% Damage decreased to 80% |
MP Gain of the skill increased to 140% |
Related Skills
Rune Mastery | |
Mana Flow |
Tips & Details
- [Enhanced] Fire Rune can deal 1,311% (517% in PvP) Magical Damage if all hits were to connect.
- The Absorbing trait will not affect the MP gain while you are not in Vitality mode. This is due to the fact that the MP gain from Fire Rune is not noticeable in any aura other than Vitality.
NA
- Fire Rune consumes very little Vitality when you have Vitality aura, making it rather good to deal some damage at a low MP cost while still keeping your Vitality aura healthy.
Trivia
- Although the skill is called "Fire Rune", the in-game dub was changed to Flame Rune.
- Fire Rune was originally a skill unique to the Epic NPC Red Knight Captain Penensio but was later adapted into a usable skill during the 2013 Skill Revamp alongside Ice Rune.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/22/2013 | - |
▼ Duration decreased from 10 seconds to 7 seconds. | |
10/20/2016 | - |
| |
11/16/2016 | - |
| |
04/27/2017 | - |
▼ Damage decreased. | |
07/27/2017 | - |
▲ Continuous Rune Hits damage increased. | |
04/05/2018 | 04/18/2018 |
▼ Damage decreased. |
▲ Continuous Rune Hits damage increased. ▼ Rune Carve damage decreased. |