Skill |
Condition |
Type |
Effect
|
|
In Range |
Buff |
- 15% Special Active Damage
- 15% Damage Reduction
- Duration 36 seconds, 15s cooldown
- This is assuming you are using Killing Blow (1)
- Buff is multiplicative
|
|
Innate |
- 1.5% Critical/Maximize/Action Speed/Additional Damage per party member (Max 4 stacks)
- All stat increase are multiplicative except Action Speed, which is normalized
|
|
On Hit |
Debuff |
- 20% Damage Taken Increase
- 10% Damage Dealt Increase
- Duration 6 seconds, 6s cooldown
|
|
- -30% Physical/Magical Defense
- -100 Elemental Resist
- Duration 10 seconds, 23s cooldown
- The debuff applied here is called Power Break similar to the other skill and does not stack with it
|
|
- 24% Physical/Magical Defense
- -60 Elemental Resist
- Duration 8 seconds, 7s cooldown
- If used on an enemy with Giga Blast's Power Break, it will extend the duration of that debuff rather than overwrite it, making this skill the one to use for reapplication since it has better uptime and less MP Cost
|
|
On Any Attack |
- 1748% Bonus Physical Damage when any Ally hits Charge! marked enemy
- On Any Attack includes thrown items and elixir effects
- Unlike other Ally skills, the mark can ONLY be detonated by allies, not the Empire Sword
|
Skill |
Condition |
Type |
Effect
|
|
On Hit |
Debuff |
- -300 Elemental Resist
- Duration 1-7 seconds, 23s cooldown
- Resist Reduction stacks on multiple hits, not all at once
|
|
- -2% Attack Power per stack (Max 20 stacks)
- Duration 6 seconds, 7s cooldown
|
Skill |
Condition |
Type |
Effect
|
|