[Special Active: Strength] Charge forward and slash anything that passes by. Low chance to critical hit and deliver high damage. (Can also be activated in midair) | |
NF Consumption Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
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Trapping Ranger | 15 |
Skill Information
Mode | Penetrating Slash (Physical) | Damage Odds | MP Usage | Cooldown | ||
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Normal | Critical Hit | Normal | Critical Hit | |||
Normal | ||||||
PvE | 4121% | 6182% | 75% | 25% | 180 MP | 13 Seconds |
PvP | 1570% | 2355% | ||||
[Enhanced] | ||||||
PvE | 4121% | 6182% | 45% | 55% | 180 MP | 13 Seconds |
PvP | 1570% | 2355% |
Skill Traits
Empowered Fatality | Critical Fatality | |
---|---|---|
Attribute Effect | Attribute Effect | MP Usage |
Damage increased to 120% | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
216 MP |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Normal | Empowered | |||
Normal | Critical Hit | Normal | Critical Hit | |
PvE | 4,121% | 6,182% | 4,945.2% | 7,418.4% |
PvP | 1,570% | 2,355% | 1,884% | 2,826% |
Related Skills
Calculated Strike | Predator | Soul Memory |
Tips and Details
- Activating Vital Point Piercing before using Fatality is recommended for maximum damage.
- A successful Critical Hit is indicated by .
- If Predator proc, the hit will be indicated by .
- If targets jump and the blade hits their feet, the skill will miss. However, you can hit targets about a character's height below you.
- This skill gives back decent MP. A fatal or normal hit will give 16 MP per mob.
- Fatality can hit close enemies behind Rena.
- Although not mentioned anywhere in the tooltip, you can still fail to deal damage with this skill like in the past at a very low chance.
Trivia
- Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
- There was a voice dubbing for this skill, although they changed the yelling, "Fatality!", to just a yell.
- However, in the Japanese Version, there is voice dubbing.
- In the past, the skill's success rates were based on skill level.
- Counter-intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.
Old Version
Video | Description |
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Between its initial release and the 07/03/2013 KR Patch, the skill had a chance of failure, resulting in Rena tripping as she slashes through an opponent, only dealing 1 damage.
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Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
12/29/2011 | 02/13/2013 |
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01/05/2012 | - |
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07/30/2012 | - |
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07/03/2013 | 11/24/2013 |
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05/29/2014 | 09/17/2014 |
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04/20/2015 | - |
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07/23/2015 | 12/16/2015 |
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07/30/2015 | - |
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04/21/2016 | 05/18/2016 |
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06/30/2016 | 07/13/2016 |
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01/12/2017 | 01/24/2017 |
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04/27/2017 | 05/10/2017 |
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04/05/2018 | 04/18/2018 |
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Alternative Names