All trait examples
{{Traits |Rena |Lyrical Flow |Empowered, Gigantic |130 |140 }}
Script error: No such module "Trait".
{{Traits |Rose |Penetrating Bullet |Light, Heavy |mp=300 |cd=21 |mp1=70 }}
Script error: No such module "Trait".
{{Traits |Rose |Viper Shot |Light, Regenerating (1) |mp=35 |mp1=70 |mp2=65 |ecp=true }}
Script error: No such module "Trait".
{{Traits |Elesis |Outburst |Useful, Enhanced |dmg1=67 |hits=10 }}
Script error: No such module "Trait".
{{Traits |Noah |Eternal Fog |Reversed, Critical |mp=300 |cd=21 |mp1=47 |cd2=65 |def_ignore2=66 |pvp_def_ignore2=33 }}
Script error: No such module "Trait".
{{Traits |Eve |Trojan Horse |Haste, Regenerating (1) |mp=300 |cd=21 |cd1=75 |mp2=45 |chance2=68 }}
Script error: No such module "Trait".
{{Traits |Ara |Iceberg |Regenerating (2), Ruthless |mp=300 |cd=21 |cd1=55 |chance1=68 }}
Script error: No such module "Trait".
{{Traits |Add |Venipuncture |Evil, Powerful |20 |cd=21 |cd2=135 }}
Script error: No such module "Trait".
{{Traits |Elsword |Armor Break |Killing Blow (1), Killing Blow (2) |duration=20 |duration1=145 | |56 |effects={{se|073|Test}} Physical Defense Decrease: 20%<br/>{{se|074|Test}} Magical Defense Decrease: 10%<br/> }}
Script error: No such module "Trait".
{{Traits |Raven |Shockwave - Divider |Absorbing, Persistent |40 |120 }}
Script error: No such module "Trait".
{{Traits |Aisha |Icicle Spear |Evil, Persistent2 |40 |120 }}
Script error: No such module "Trait".
A template used to generate a tabular information section about a skill's traits.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Character Name | 1 char | Used to apply a color to table headers.
| String | required |
Skill Name | 2 skill | no description
| String | required |
Traits | 3 traits | Both trait names separated with a comma. White-space is stripped.
| String | suggested |
Trait 1 SkillText | 4 | Comma-separated values provided to the SkillText template. Warning! Does not generate details properly when they're needed. | Unknown | optional |
Trait 2 SkillText | 5 | Comma-separated values provided to the SkillText template. Warning! Does not generate details properly when they're needed. | Unknown | optional |
Language Suffix | lang | A language suffix for multi-language variants.
| Unknown | optional |
MP Usage | mp | The template returns an error if you specify the multiplier argument (such as mp1) while this field is empty. | Number | suggested |
MP Usage (PvP) | mp_pvp | no description | Number | optional |
MP Usage (Final Enhanced) | mp_enhanced | no description | Number | optional |
MP Usage (PvP Enhanced) | mp_enhanced_pvp | no description | Unknown | optional |
Cooldown | cd | The template returns an error if you specify the multiplier argument (such as cd1) while this field is empty. | Number | suggested |
Cooldown (PvP) | cd_pvp | no description | Number | optional |
Cooldown (Final Enhanced) | cd_enhanced | no description | Number | optional |
Cooldown (PvP Enhanced) | cd_enhanced_pvp | no description | Unknown | optional |
Duration | duration | The template returns an error if you specify the multiplier argument (such as duration1) while this field is empty. | Number | optional |
Duration (PvP) | duration_pvp | no description | Number | optional |
Duration (Final Enhanced) | duration_enhanced | no description | Number | optional |
Duration (PvP Enhanced) | duration_enhanced_pvp | no description | Unknown | optional |
Trait 1 MP Effect | mp1 | Specify in % (without the sign). If certain MP traits are active (such as Reversed), and this field is empty for the exact index, the template returns an error. Specific traits derive the default values and thus do not require this argument provided (Critical = 120, Light = 80). | Number | optional |
Trait 2 MP Effect | mp2 | Specify in % (without the sign). If certain MP traits are active (such as Reversed), and this field is empty for the exact index, the template returns an error. Specific traits derive the default values and thus do not require this argument provided (Critical = 120, Light = 80). | Number | optional |
Trait 1 Cooldown Effect | cd1 | Specify in % (without the sign). If certain Cooldown traits are active (such as Reversed), and this field is empty for the exact index, the template returns an error. Specific traits derive the default values and thus do not require this argument provided (Heavy = 120, Haste = 80, Ruthless = 200, Powerful = 150). | Number | optional |
Trait 2 Cooldown Effect | cd2 | Specify in % (without the sign). If certain Cooldown traits are active (such as Reversed), and this field is empty for the exact index, the template returns an error. Specific traits derive the default values and thus do not require this argument provided (Heavy = 120, Haste = 80, Ruthless = 200, Powerful = 150). | Number | optional |
Trait 1 Duration Effect | duration1 | Specify in % (without the sign). If Killing Blow (1) is active, and this field is empty for the exact index, the template returns an error. | Number | optional |
Trait 2 Duration Effect | duration2 | Specify in % (without the sign). If Killing Blow (1) is active, and this field is empty for the exact index, the template returns an error. | Number | optional |
Trait 1 Chance Effect | chance1 | For Regenerating trait | Unknown | optional |
Trait 2 Chance Effect | chance2 | For Regenerating trait | Unknown | optional |
Useful Hit Count | hits | no description | Unknown | optional |
Trait 1 Detail Force | detail1 | Only works for Max Hits (probably) | Unknown | optional |
Trait 2 Detail Force | detail2 | Only works for Max Hits (probably) | Unknown | optional |