Second Dejection

Revision as of 14:02, 2 April 2023 by FlareKyn (talk | contribs) (I'm pretty sure it's implied in the story video that he got infected by Titania's poison magic in this path.)
  • English
Second Dejection
Full Name
Noah Ebalon
Class
Second Dejection
Weapon
Sickle
, Power of Blood Moon, Materializing Magic
Age
15
Race
Human
Physical Attack Power Increase
Magical Attack Power Increase
Class Tree
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Release Date
South Korea 02 March 2023
North America & International 29 March 2023
Japan 29 March 2023
China 29 March 2023
Thailand 29 March 2023
Taiwan TBA
Europe TBA
Statistics
Speed
Average
Range
Long
Difficulty
Hard
Magical
Am I... going the right way?


Second Dejection

[Boy Who Wish to Let Go of His Goal and Settle in the Present]

Background

  • In-game Version
  • Nexon Version

Boy Who Wish to Let Go of His Goal and Settle in the Present.

Noah felt a sense of Déjà vu watching Titania fight and realize that he suddenly have a harder time controlling his power.

Noah learns how to materialize his unstable power with Clamor’s advice, but the changed environment, magic he never learned before, and his still unstable power unsettle his mind.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Second Dejection's Change   will change your job to Second Dejection.

Second Dejection
 Second Dejection 1/3
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Second Dejection class advance quest
Description

Noah wishes to know exactly how everything changes in his second life, so he decides to follow Titania on the way to find the ingredients for the cure. While battling monsters, Noah feels a strange sense of deja vu as he watches Titania fight, but shakes it off.
Though he feared it was a repeat of the past, this time, he managed to save Yuria and the camp.
Noah felt a small potential from the small change. Though it's scary and he's still apprehensive, perhaps he can change something this time.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   N/A   N/A
ED 500   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Second Dejection 2/3
{{
Quest Acceptance Prerequisites Objectives
  • Complete Second Dejection 1/3
Description

Perhaps it was the uncertainty he felt watching Titania, but Noah's power becomes unstable and he has a harder time controlling his power. Clamor gives him tips about magic that can materialize his unstable power and Noah hopes this too, becomes a new possibility.
But... How should he move forward?
From endless apprehension and dejection, the fact that Noah was able to save Yuria and the camp served as a sliver of hope, but still, Noah was unable to completely shake off his negative feelings.
A relationship that was formed for the first time, magic he's learning for the first time, and his power that's still unstable. Too many things changed to be happy about what's better than before, and all those things caused Noah to still suffer apprehension.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   N/A   N/A
ED 2,000   N/A   N/A
EP 0   N/A   N/A
AP 0
}}
 Second Dejection 3/3
{{
Quest Acceptance Prerequisites Objectives
  • Complete Second Dejection 2/3
Description

Clamor reassured Noah that his power should stabilize once he becomes more familiar with magic, but is that true? Perhaps he's going the wrong direction.
No, did he even want to move forward?
He knows he must, but his feet are flued to the ground. If it's possible, he wishes to push back on revenge and hope this moment lasts forever.
Noah hides his desire to settle now and avoid his goals and began to slowly move on.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0   1st Job Change Promotion Cube x1   N/A
ED 2,000   [Cobo] 1st Job Useful Items Cube x1   N/A
EP 0   N/A   N/A
AP 0
}}


Upon reaching Lv. 35, a Second Dejection can job advance to a Hazy Delusion.

Skill Tree

Skills Passives
    Level 15
      Level 25
      Level 30
      Level 35
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Commands

  : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage
 

After doing a single  , fire a purple bird, a red bird, then three more purple birds which explode upon contact.

  153% Phy. Damage
  349% Mag. Damage
  390% Mag. Damage
  430% Mag. Damage x3

 

After doing the standard    combo, create a dark miasma in front which deals several hits then slash upwards while creating a dark geyser which launches targets upwards.

 
  302% Mag. Damage
  57% Mag. Damage x3
  245% Mag. Damage


Skills

Second Dejection/Skills

Gallery

Full Gallery: Noah/Gallery

Artwork

Miscellaneous


Trivia

  • Due to an unstable power seeping into his pendant, the moonstone in his pendant starts to mutate, slowly turning crimson red as it turns into a Blood Moonstone.
  • The effects of the mutated blood moonstone also affects Clamor's sickle form, changing the once blueish purple highlights to blood red.
  • Unlike Second Selection where Noah learned celestial magic which invoked the power of Sun from Clamor, Clamor taught Second Dejection materializing magic to help materialize the unstable power he had.
  • Similar to Second Selection, being more proficient in magic taught by Clamor allowed Clamor to be stronger and is able to move freely by himself.
  • Noah experiencing Déjà vu from watching Titania fight references how, in the first loop, he had mistaken her for the imposter that had killed Harque.


Alternative Names

Server Name Translation
  South Korea 세컨드 디젝션 Second Dejection



Characters