This content currently only available on some servers, check its availability status.

Garpai Rocks

Seeing Anudran being kidnapped, the El-team pursuit the harpy which took Anudran away.

Map Layout

Mobs

Trock Warrior: This is basic Trock monster. They will attack with their sword and will sometimes do counter knockdown when they knockdown.
Trock Thrower: This Trock monster will attack with their boomerang similar to Shadow Warrior's Sharp Boomerang. When get attack the can run away when under stoic.
Trock Shaman: This Trock monster will summon a dark skull that does substinal damage. They will use dark buff which incerase their size and gives Stoic to nearby monster.
Trock Defender: This Trock will defend with their shield if under attack and can attack during guard. Similar to Glitter Defender have.
Mad Seal: This seal will bite you drastically. Appear only Normal & Hard only.
Big Seal: This seal will crush you with their head.<br\> Frankenfish Much similar to Deep Sea Fish that you encounter in 6-2

Miniboss:Dark Wing-Okypete

Miniboss:Gold Wing-Aello

Moves

Information

Boss: Steel Wing Kelaino

A Karis' Follower who kidnap Princess Sander.

Moves

Scratch: She will super armor and fly upwards slightly before coming down to scratch at the player with her claws.
Dive Bomb: She will become invincible then launch upwards out of view. She will then immediately dive attack your location usually. If hit, the player will be launched away and knocked down.

  • She is able to use this even when stun locked.
  • When landing from this she is momentarily super armored and vulnerable to attack before she is able to take action.

Retreat: She will fly into the background. She will summon 6~7 large spears across the length of the stage as well as generate a powerful tornado that will disable all player skills and slowly push them outward from the center of the stage. After a set amount of time, the spears will fall and explode.

  • Will use this skill at 8, 18, and 28 lifebars.
    • May be possible to bypass these points by dealing a sufficient amount of damage. (Not sure if still possible post Jan. 17, 2013 patch)
  • Even though she is too high up after positioning herself to target with most attacks, she is not invincible and can still be hit with a sufficiently far reaching attack.
  • This skill has a safe zone only reachable by being on the correct side (seems to be randomized).

Sand Cyclone: She will super armor and spin to create four Cyclone(s) similar to that used by the Elemental Master. They will be spaced to both reach the players on the platforms as well as those on the ground behind her.
Nine Impaling Blades: She will do a somersault in super armor then launch nine blades which will fall down from above in front of herself, one after another.

  • She will occasionally cancel out of this mid-animation into her Retreat where she escapes into the background but this attack will still activate and play out as well.

Berserk(?): Usually when damaged to around 8 bars of health she will gain a pink aura and appears to become faster, more aggressive, and do 50% more damage. (The entirety of how this effects her is not yet known.)
Wind Bombing: When at full MP this skill becomes available to her. In a similar style to Shelling Guardian's Carpet Bombing, she will fly across the stage twice, launching two orbs reminiscent in appearance to Super Nova each pass. Each orb can hit multiple times, potentially dealing over 25,000 damage. Each bombing wave will strike 1\2 of the map. The direction of the first bombing wave is random, her second wave will always target the other half of the stage.

  • When she uses this skill, there will be a large Danger warning accompanied with its skill name.
  • She will instantly disappear when initiating this without an animation and start bombing without delay.
  • It is possible to avoid this skill by hiding under the platforms in the center and moving to the side farther away from the wind bombs.

Information

  • Over 6 million HP on Very Hard (35 Life bars)
  • High resistance against all elements in general (roughly 250\500 against everything).
  • She will always fly when her health is 7 bars (trap her easily for a combo with Sakra Devanam's ^ZZ).

Strategy

Videos

Veteran Commander Run
Shelling Guardian Run
Code Battle Seraph Run
Void Princess Run
Lord Knight Run
Grand Archer Run
Martial Artist Run
Reckless Fist Run
Code Nemesis Run



  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous