[Special Active] Add shoots an electrical bullet forward which deals damage and pierces through enemies. Energy Boom will use 1 DP Counter and gains 20% extra range. |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Add | Lv. 20 | 5 | 2 | Particle Prism |
Skill Infomation
Skill Level | Level Required | Damage (Magical) | MP Usage | Cooldown |
---|---|---|---|---|
1 | 5 | - | 100 MP | 7 Seconds |
2 | - | |||
3 | - | |||
4 | 6 | - | ||
5 | 8 | - | ||
6 | 10 | - | ||
7 | 12 | - | ||
8 | 14 | - | ||
9 | 16 | - | ||
10 | 18 | - | ||
11 | 20 | 981% | ||
12 | 22 | 999% | ||
13 | 24 | - | ||
14 | 26 | - | ||
15 | 28 | - | ||
16 | 30 | - | ||
17 | 32 | - | ||
18 | 34 | - | ||
19 | 36 | - | ||
20 (M) | 38 | - |
Tips and Details
- This ability will follow curves in the map.
- This ability will go down and up slopes.
- Energy Boom can be followed up by the Psychics Tracer DP Combos.