[Special Active: Strength] [Mod] Open multiple rifts to the Demon Realm and summons multiple demons in waves. (Can also be activated midair) | |
Switching Skill (Ciel)
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Catastrophe | 99 | [Force] Supreme Punishment (A) |
Skill Information
Mode | Lesser Demon Wave (Physical) | Max Hits | Combination Gauge Gain | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Per Portal | Portal Count (per Wave) |
Wave Count | |||||||
Demon Crash | Demon Explosion | Demon Crash | Cannot overlap. Demon Explosion | ||||||
PvE | 53% | 95% | 2 | 8 | 6 | 5 | 4 | 200 MP | 15 Seconds |
PvP | 12% | 24% |
Skill Traits
Light Supreme Punishment | Empowered Supreme Punishment | |
---|---|---|
Attribute Effect | MP Usage | Attribute Effect |
MP Usage decreased to 80% | 160 MP | Damage increased to 120% |
Total Damage
Mode | Average | |
---|---|---|
Normal | Empowered | |
PvE | 4,860% | 5,832% |
PvP | 1,200% | 1,440% |
- Average assumes 40 Demon Explosion hits.
Tips and Details
- Due to the demon rifts covering a large area, most enemies only take hits from two of them. This version deals two hits per Demon Crash however, making most enemies take 4 hits per wave.
- As with the regular version, the Demon Explosions cannot hit at the same time. It is possible to desync them under certain circumstances however, such as a moving target or the presence of irregular platforms.
- The skill itself can cause frame drops on its own when it is cast, and persists longer than the regular version due to the repeated demon summoning waves.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/30/2017 | 12/20/2017 |
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04/05/2018 | 04/18/2018 |
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10/08/2020 | 11/04/2020 |
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Alternative Names
Catastrophe - Skills
Hyper Active
Mod [A]
Passive
Master Skill
- Final Catastrophe
- Final Catastrophe
Force Active
Force Passive
Force Active
Force Passive