Scorpion - An aggressive scorpion that tries to attack you with its pincers and claws.
Komodo - A Komodo that helps the Lizardmen tribe attack you.
Lizardman - A Lizardman Scout. They are the weakest among the Lizardmen, but that still doesn't mean that they aren't dangerous!
Lizardman Saurus - A strong and big Lizardman that can really whack a punch at you with its club.
Shaman Lizardman - A skinny lizardmen that is capable of casting spells and healing others.
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Boss intermédiaire
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Attaques
King Armadillo - The king of the Armadillos, not to mention the strongest. It's gigantic so stay alert!
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Obstacles
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Totem - An inert Totem that stands still. But don't get too close to it or else fire will come out of its mouth straight at you!
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Boss
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Attaques
Berauk - The Elder of the Lizardmen. Although he is wise and understanding, he has suddenly been enraged and uses his magic to try and attack you.
-Energy Ball: Berauk fire a ball of energy at you.
-Thunder: Berauk will summon a smashing thunder in front of him. Not only does this deal heavy damage, but it also drains your MP!
-Power Accelerator: Berauk will buffs his attack power.
-Summon: Berauk will summon Lizardmen to assist him.
-Magic Missile: Berauk will cast a flying Magic Missile from his hands that'll follow you! But don't worry, it's a weakened version so it can only hit you once, but that doesn't mean it's not dangerous.
-Lightning Shower: Berauk's strongest skill: the boss will raise his staff high into the air when he has full MP and cast multiple Thunders all around him. They are much more quicker and is harder to dodge, and they also can drain your MP as well.
Note:
-To Dodge : If he is on a separate plane, you can just move to the opposite one to avoid it. If you are on the same plane, try to rush where a near by Thunder has hit last. You can also push Berauk a couple paces (with skills like Kick or Fury Guardian's >>ZZ) and stand where he was previously standing.
-This Boss has a stoic threshold of 20 hits.
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