Ground Impact
Requirements
Class | Level Required |
---|---|
Weapon Taker | 25 |
Skill Information
Mode | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Shockwave | Fire Bomb | Shockwave | Fire Bomb | |||
Normal | ||||||
PvE | 246% | 1369% | 6 | 1 | 100 MP | 7 Seconds |
PvP | 94% | 521% | ||||
[Enhanced] | ||||||
PvE | 295% | 1642% | 6 | 1 | 100 MP | 7 Seconds |
PvP | 112% | 625% |
Skill Traits
Absorbing Ground Impact | Critical Ground Impact | |
---|---|---|
Attribute Effect | Attribute Effect | MP Usage |
MP Gain of the skill increased to 130% | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 120 MP |
Total Damage
Mode | Base |
---|---|
PvE | 3,412% |
PvP | 1,297% |
Tips and Details
- The shockwave will push non-Super Armor enemies along with it to ensure full hits. Enemies in Super Armor will only take around 3~4 hits, depending on how large they are.
- The bullet has much more range than the shockwave, being able to hit enemies at the edge of the screen. It does not pierce, but will still hit anything around the hit enemy.
Gallery
-
Old Icon of Ground Impact.
Old Version
Video | Description |
---|---|
Between its initial release and the 07/18/2019 KR Patch, Ground Impact was an Active skill which had Raven slam his Nasod Hand into the ground, creating a shockwave around him. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/11/2010 | 08/31/2011 |
| |
03/29/2012 | - |
| |
06/27/2013 | 11/06/2013 |
| |
11/07/2013 | 02/12/2014 |
| |
04/20/2015 | - |
| |
08/06/2015 | 01/13/2016 |
| |
04/27/2017 | 05/10/2017 |
| |
04/05/2018 | 04/18/2018 |
| |
07/18/2019 | 08/14/2019 |
|
Alternative Names
Weapon Taker - Skills
Special Active
Active
Passive