- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
Install - Zero Kelvin Generator
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[Special Active: Strength] Dynamo is changed to enter Zero Kelvin Generator mode. When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone. The drone will create a shockwave every 3 seconds to deal damage. The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more physical damage for a set duration. |
DP Skill
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Dynamo Mutation Point | |
Final Enhanced Skill
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Requirements
Class | Level Required |
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Mastermind | 50 |
Skill Information
Skill Traits
Total Damage
Mode | Base | Transformation: Offensive Mode |
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PvE | 4,836% | 5,803.2% |
PvP | 1,743% | 1,917.3% |
Related Skills
Tips and Details
- Frostbite is only applied during the Freeze while Zero Kelvin Generator is only applied during Shockwave.
- Physical Damage Received Increase is additive to the All Damage multiplier.
- Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.
Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:- (1 + 0.3 + 0.1) / 1.3 = ~1.077 times (without DMP)
- (1 + 0.3 + 1.5 * 0.1) / 1.3 = ~1.1105 times (with DMP).
- This is making the actual damage when using DMP rise only by 3.11% (1.1105 / 1.077) instead of 4.54% (1.15 / 1.1).
- Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.
Trivia
- Zero Kelvin, also known as absolute zero, is the theoretical temperature at which matter stops moving completely.
- Zero Kelvin is -459° Fahrenheit or -273° Celsius.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
07/18/2019 | 08/14/2019 |
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03/12/2020 | 04/08/2020 |
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02/29/2024 | 03/27/2024 |
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03/14/2024 | |||
02/27/2025 | 03/26/2025 | ||
03/27/2025 | 04/23/2025 |
Alternative Names
Mastermind - Skills
Hyper Active
Special Active
Active
Passive