Uma visita mais familiar.No entanto,algo diferente está flutuando entre o caos.
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Descrição
O Grupo de Busco do El está de volta ao Reino de Henir. Mas algo está à espreita na sombra para bloquear seu caminho...
Nível Recomendado
99
Poder de Combate Requisitado
270000
Visual do Calabouço
Detalhes
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Debuff Ambiental - Reino Demoníaco (Adaptabilidade)
O Poder do El não chega a este Reino, Ataque e HP serão reduzidos em 50%.
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Mobs
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Imagem dos Monstros
Descrição dos Monstros
Movimentos dos Monstros
Círculo do Caos - Uma Forma de vida Geométrica abstrata de Henir Composta por um arranjo Circular de Retângulos.
Warp Cycle: Teletransporta-se ao lado de um jogador. Estende sua Geometria e gira em um Círculo Vertical. Esses golpes derrubarão os Jogadores.
Gyro Blade: Estende sua Geometria e gire Horizontalmente, fazendo golpes Contínuos.
Observação:
Se isso for convocado para o campo, Causará dano aos jogadores próximos ao Pousar.
Chaos Square - An abstract geometric Henir life form comprised of several pentagons. This creature is stationary and will attack at range.
Space Distortion: Cast a pentagon on top of players which deals damage.
Note:
Unlike its Labyrinth of Ruin counterpart, this version can sometimes be pushed by attacks as opposed to being immovable.
If this is summoned onto the field, it will deal damage to nearby players upon landing.
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Mini-Chefe
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Imagem do Monstro
Descrição do Chefe
Movimentos do Chefe
Chaos Leviathan - A whale like life form which dwells in the realm of Henir.
Tail Swipe: Swing its entire body around, swiping with its tail.
Tail Slam: Swing its tail downwards, attacking anybody behind it.
Tackle Assault: Fly out and ready itself on one of the two sides of the map, it will then tackle from one side of it to the other.
Hyper Beam: Charge energy then fire a large laser forwards, dealing massive damage.
Note:
The miniboss has perpetual Super Armor.
The boss will have Hyper Armor when it turns around.
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Obstacles
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Imagem do Obstáculo
Descrição do Obstáculo
Launch Pads - Platforms which quickly propel players into higher areas of the stage.
Portal - This portal doesn't attack you, it transports you to a different part of the stage.
Moving Platforms - Platforms that will automatically move back and forth.
Water - After exiting Henir's passage you're teleported deep underwater, while submerged movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown.
Air Geysers - While fighting the boss, air geysers will shoot out of the ground, sending you propel you very high up. These are you only method of restoring oxygen while fighting the boss. The geysers will also cancel any animation you're currently performing, including skills.
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Chefe
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Imagem do Monstro
Descrição do Chefe
Movimentos do Chefe
Leviathan - A ravenous sea creature encountered immediately upon exiting the Henir passage.
Tail Whip: Raise its tail when swipe in a circle.
Water Jet: Quickly charge energy in its mount, then it will quickly fire a water beam down, pulling its head upwards.
Charge: Swim in a circle then charge forwards to the other side of the map, dealing continuous hits.
Cyclone Trap: The Leviathan will go to the center of the map and create two tall water cyclones at the ends of the map. They will slowly close in till they reach the center of the map. An Air geyser will appear during this which you can you to jump over the cyclones.
Vortex Spiral: The Leviathan will swim out of screen, the floor will erupt in small geysers which launch you up, two blue lines will appear indicating the area Leviathan will attack. It will then swim upwards in a spiral fashion creating a vortex pillar that deals heavy damage.
The dungeon focuses heavily on vertical map traversal, more so than any dungeon before it. As such, bringing skills that have a lot of height like Electronic Fall or Everybody, Punch is advised.