Windmill: Difference between revisions
no edit summary
No edit summary |
|||
Line 2: | Line 2: | ||
|- | |- | ||
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:ElSkill9i.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:ElSkill9i.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Spin around intensely for a certain period of time, slashing everything around you. You are stoic during this skill and it can be used in the air. | ||
|} | |} | ||
Line 22: | Line 22: | ||
| style="border-style: solid; border-width: 1px;" | '''Max Hits''' | | style="border-style: solid; border-width: 1px;" | '''Max Hits''' | ||
| style="border-style: solid; border-width: 1px;" | '''Damage''' | | style="border-style: solid; border-width: 1px;" | '''Damage''' | ||
| style="border-style: solid; border-width: 1px;" | '''Duration''' | |||
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br> | | style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br> | ||
| style="border-style: solid; border-width: 1px;" | '''Cool Down''' | | style="border-style: solid; border-width: 1px;" | '''Cool Down''' | ||
Line 27: | Line 28: | ||
| style="border-style: solid; border-width: 1px;" | 1 | | style="border-style: solid; border-width: 1px;" | 1 | ||
| style="border-style: solid; border-width: 1px;" rowspan="7" | <br> | | style="border-style: solid; border-width: 1px;" rowspan="7" | <br> | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | % Physical damage per hit | | style="border-style: solid; border-width: 1px;" rowspan="1" | 40% Physical damage per hit | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | 3seconds | |||
| style="border-style: solid; border-width: 1px;" rowspan="7" | 200 MP | | style="border-style: solid; border-width: 1px;" rowspan="7" | 200 MP | ||
| style="border-style: solid; border-width: 1px;" rowspan="7" | | | style="border-style: solid; border-width: 1px;" rowspan="7" | | ||
Line 34: | Line 36: | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 2 | | style="border-style: solid; border-width: 1px;" | 2 | ||
| rowspan="1" | % Physical damage per hit | | rowspan="1" | 45% Physical damage per hit | ||
| rowspan="1" | 3.5seconds | |||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 3 | | style="border-style: solid; border-width: 1px;" | 3 | ||
| rowspan="1" | % Physical damage per hit | | rowspan="1" | 50% Physical damage per hit | ||
| rowspan="1" | 4seconds | |||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 4 | | style="border-style: solid; border-width: 1px;" | 4 | ||
| rowspan="1" | 55% Physical damage per hit | | rowspan="1" | 55% Physical damage per hit | ||
| rowspan="1" | 4.5seconds | |||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 5 (M) | | style="border-style: solid; border-width: 1px;" | 5 (M) | ||
| rowspan="1" | 65% Physical damage per hit | | rowspan="1" | 65% Physical damage per hit | ||
| rowspan="1" | 5seconds | |||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 6 | | style="border-style: solid; border-width: 1px;" | 6 | ||
| rowspan="1" | | |||
| rowspan="1" | | | rowspan="1" | | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 7 | | style="border-style: solid; border-width: 1px;" | 7 | ||
| rowspan="1" | | |||
| rowspan="1" | | | rowspan="1" | | ||
|} | |} |