Queen's Potential: Difference between revisions

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Changed description to match in-game (NA)
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__NOTOC__
__NOTOC__{{Languages|Queen's Potential}}
{{Languages|Queen's Potential}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:CAPassive3.png]]  
| [[File:CodeArchitecturePassive1.png]]  
| This skill increases the maximum amount of MP of your character, and decreases the MP consumption of Electronballs<br>
| {{SkillType|P}} Enhance self by decoding a pile of encrypted codes.<br>All skills' magical damage will be converted to physical damage.<br><br>Summoned units will beckon to the Queen's Call. When summoned units are active, {{Color|#FF85CA|[Queen's Call]|b=1}} skill will cause the corresponding summoned unit to activate the skill as well. (Summoned units will only deal a part of the skill damage from the Queen.)
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|}
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<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background: #FF93AE"
! Class                  !! Master !! Level Required !! SP Cost per Level
|-
|-
| [[Code: Architecture]] || Lv. 20 || 15             || 3
! Class !! Level Required
|-
| [[Code: Architecture]] || 15
|}
|}
<br>
<br>


== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:#FF93AE"
! Skill Level !! Level Required !! Max MP Increase !! Electronballs MP Usage Reduction
|-
|-
| align="left" | 1 || 15 || 40 || 1%
! Skill Level !! Level Required !! Electron Ball<br>MP Usage Decrease !! Max MP Increase !! Physical Attack Increase !! [Queen's Call] Skill Damage
|-
|-
| align="left" | 2 || 15 || 44 || 2%
| colspan="6" | {{PvE}}
|-
|-
| align="left" | 3 || 16 || 48 || 3%
| align="left" | 1 || 15 || 10% || rowspan=2 | 80 MP || 9% || rowspan=4 | 30% of original skill damage
|-
|-
| align="left" | 4 || 19 || 52 || 4%
| align="left" | 2 || 31 || 15% || 11%
|-
|-
| align="left" | 5 || 22 || 56 || 5%
| align="left" | 3 || 39 || 20% || rowspan=2 | 100 MP || 13%
|-
|-
| align="left" | 6 || 25 || 60 || 6%
| align="left" | 4 || 83 || 30% || 15%
|-
|-
| align="left" | 7 || 28 || 64 || 7%
| colspan="6" | {{PvP}}
|-
|-
| align="left" | 8 || 31  || 68 || 8%
| align="left" | 1 || 15 || 10% || rowspan=2 | 80 MP || 3.6% || rowspan=4 | 30% of original skill damage
|-
|-
| align="left" | 9 || 34 || 72 || 9%
| align="left" | 2 || 31 || 15% || 4.4%
|-
|-
| align="left" | 10 || 37 || 76 || 10%
| align="left" | 3 || 39 || 20% || rowspan=2 | 100 MP || 5.2%
|-
|-
| align="left" | 11 || 40 || 80 || 11%
| align="left" | 4 || 83 || 30% || 6%
|}
 
=== Affected Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
| align="left" | 12 || 43 || 84 || 12%
! [[Eve]]
|-
|-
| align="left" | 13 || 46 || 88 || 13%
| {{CIO|X}}{{CIO|X}}{{CX}}
|-
|-
| align="left" | 14 || 49 || 92 || 14%
| {{CDR}}{{CIO|X}}
|-
|-
| align="left" | 15 || 52 || 96 || 15%
| {{CDRU}}{{CIO|X}}
|}
<br>
 
==Related Skills==
{{SkillTable
|
CodeArchitectureSkill3.png; Mega Electron Ball: Justice
}}
 
==={{Color|#FF85CA|[Queen's Call]|b=1}} Skills===
{{SkillTable
|
CodeArchitectureSkill4.png; Sonic Wave;
CodeArchitectureSkill6.png; Space Wrench;
CASActive3.png; Genocide Ripper;
CMSA1.png; Spitfire;
CEmTrans1.png; Tesla Flare;
CodeArchitectureSkill4.png; Sonic Wave/Mod;
CodeArchitectureSkill6.png; Space Wrench/Mod;
CASActive3.png; Genocide Ripper/Mod;
CMSA1.png; Spitfire/Mod;
CEmTrans1.png; Tesla Flare/Mod;
}}
<br>
 
== Tips and Details ==
*This passive also lowers the MP cost of [[Mega Electron Ball: Justice]].
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|-
|-
| align="left" | 16 || 55 || 100 || 16%
! colspan=2 | Date !! rowspan=2 | Changes
|-
|-
| align="left" | 17 || 58 || 104 || 17%
! KR !! NA
|-
|-
| align="left" | 18 || 61 || 108 || 18%
| 08/06/2009 || 11/23/2011 || colspan=2 align="left" |  
*'''Queen's Potential''' added.
|-
|-
| align="left" | 19 || 64 || 112 || 19%
| 04/21/2016 || 05/18/2016 || align="left" |  
*{{buff|Max MP Increase increased.}}
|-
|-
| align="left" | 20 (M) || 67 || 116 || 20%
| 04/27/2017 || 05/10/2017 || align="left" |  
*Max MP Increase scaling changed.
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*{{nerf|Max MP Increase decreased.}}
*{{buff|Physical Attack Increase effect added.}}
*{{buff|Added an effect that changes all magical skills to physical skills.}}
|-
| 04/25/2024 || 05/22/2024 || colspan=2 align="left" |
*Skill features changed.
|}
|}
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== Trivia ==
== Alternative Names ==
*This is the second skill that gives a character more max MP. The first skill that gives max MP to a character is [[High Mage]]'s [[Infinite Energy]] the third being [[Code: Battle Seraph]]'s [[Advanced El Energy Reactor]] and the fourth being [[Little Hsien]]'s [[Filled Power]].
{{AlternateLanguages
**After the Skill Tree Revamp, this skill gives the greatest increase in Maximum MP out of all skills.
|Color={{ColorSel|CharLight|Eve}}
*This passive also affect the [[Mega Electronball]] skill, consuming only 26 MP (At Level 20)
|KR=여왕의 잠재력 |KRName=Queen's Potential
|FR=Présence de la reine |FRName=Queen's Presence
|JP=ソニアマイト |JPName=Sonar Might
|CN=女王的潜力 |CNName=Queen's Potential
|TW=女王的潛力 |TWName=Queen's Potential
|BR=Potencial da Rainha |BRName=Queen's Potential
|DE=Präsenz der Königin |DEName=Queen's Presence
|ES=Presencia de la reina |ESName=Queen's Presence
|IT=Presenza della Regina |ITName=Queen's Presence
|PL=Obecność Królowej |PLName=Queen's Presence
|UK=The Queen's Presence
}}
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{{SkillNav - Code: Architecture}}
{{CAKRSkills}}
 
[[Category:Code Architecture Skills]]
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