Mastermind: Difference between revisions
→Additional Combos
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| [[Image:MMcombo1.png]] | | [[Image:MMcombo1.png]] | ||
| | | After XX combo, Add sends out a wave of electricity which pulls nearby foes close to him. | ||
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{{CX}} ???% ? Damage<br> | {{CX}} ???% ? Damage<br> | ||
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| [[Image:MMcombo2.png]] | | [[Image:MMcombo2.png]] | ||
| | | After dash X combo, Add throws out two bombs that explode and cause a spark upon contact. | ||
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{{CDR}}{{CU}}{{CX}} ???% ? Damage<br> | {{CDR}}{{CU}}{{CX}} ???% ? Damage<br> |