Panzer Buster: Difference between revisions
bug fixed
DefaultNNC (talk | contribs) No edit summary |
Shironsaki (talk | contribs) (bug fixed) |
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! Normal !! In DP mode | ! Normal !! In DP mode | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 30 || | | align="left" | 1 || rowspan="2" | 30 || % || rowspan="20" | 150 MP || rowspan="20" | 40 DP || rowspan="20" | 0 DP || rowspan="20" | 15 Seconds | ||
|- | |- | ||
| align="left" | 2 || | | align="left" | 2 || % | ||
|- | |- | ||
| align="left" | 3 || 31 || | | align="left" | 3 || 31 || % | ||
|- | |- | ||
| align="left" | 4 || 34 || | | align="left" | 4 || 34 || % | ||
|- | |- | ||
| align="left" | 5 || 37 || | | align="left" | 5 || 37 || % | ||
|- | |- | ||
| align="left" | 6 || 40 || | | align="left" | 6 || 40 || % | ||
|- | |- | ||
| align="left" | 7 || 43 || | | align="left" | 7 || 43 || % | ||
|- | |- | ||
| align="left" | 8 || 46 || | | align="left" | 8 || 46 || % | ||
|- | |- | ||
| align="left" | 9 || 49 || | | align="left" | 9 || 49 || % | ||
|- | |- | ||
| align="left" | 10 || 52 || | | align="left" | 10 || 52 || % | ||
|- | |- | ||
| align="left" | 11 || 55 || | | align="left" | 11 || 55 || % | ||
|- | |- | ||
| align="left" | 12 || 58 || | | align="left" | 12 || 58 || % | ||
|- | |- | ||
| align="left" | 13 || 61 || | | align="left" | 13 || 61 || % | ||
|- | |- | ||
| align="left" | 14 || 64 || | | align="left" | 14 || 64 || % | ||
|- | |- | ||
| align="left" | 15 || 67 || | | align="left" | 15 || 67 || % | ||
|- | |- | ||
| align="left" | 16 || 70 || | | align="left" | 16 || 70 || % | ||
|- | |- | ||
| align="left" | 17 || 73 || | | align="left" | 17 || 73 || % | ||
|- | |- | ||
| align="left" | 18 || | | align="left" | 18 || rowspan="3" | -* || % | ||
|- | |- | ||
| align="left" | 19 || | | align="left" | 19 || % | ||
|- | |- | ||
| align="left" | 20 || | | align="left" | 20 || % | ||
|} | |} | ||
<br> | <br> | ||
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*You can hold down the skill to delay the firing, then use up or down keys to change the angle you fire. | *You can hold down the skill to delay the firing, then use up or down keys to change the angle you fire. | ||
*As the distance between Add and the target gets greater, damage is decreased. | *As the distance between Add and the target gets greater, damage is decreased. | ||
* | <br> | ||
== Updates == | |||
*03/20/2014 KR | |||
**Damage Penalty gap changed from 50%/25% to 75%/50% | |||
**Damage Increased. | |||
<br> | <br> | ||
{{ATSkills}} | {{ATSkills}} |