Mastermind: Difference between revisions

267 bytes removed ,  19 March 2014
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*Although the reveal poster names this class as '''MasterMind''', the ingame quest shows it as '''Mastermind'''.
*Although the reveal poster names this class as '''MasterMind''', the ingame quest shows it as '''Mastermind'''.
*Although there appear to be more of '''Mastermind''''s dynamos on his coat, the design of them differs from those he fights with; they are purely decorative.
*Although there appear to be more of '''Mastermind''''s dynamos on his coat, the design of them differs from those he fights with; they are purely decorative.
**This could be because that with the Dynamos that are on his coat, the symbol inside of them is different than the ones he uses in battle. A reason he doesn't activate them could be because his maximum control limit is only six. However, this is just a speculation.
*In contrast to '''Mastermind's''' "scientist" design, he actually specializes more in physical attacks rather than magical. [[Lunatic Psyker]] also shares the same stats.
*In contrast to '''Mastermind's''' "scientist" design, he actually specializes more in physical attacks rather than magical. [[Lunatic Psyker]] also shares the same stats.
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{{Characters}}
{{Characters}}
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