Calculated Strike: Difference between revisions
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{{Languages|Calculated Strike}} | {{Languages|Calculated Strike}}__NOTOC__ | ||
__NOTOC__ | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:NWPassive2.png]] | ||
| | | {{SkillType|P}} Deliver a critical attack with a calculated strike. Using Erendil skills will decrease cooldown for Special Active skills. | ||
|- | |||
| | |||
| {{color|#FFCC00|Erendil Skills|b=1}} | |||
*[[Fatality]] ([[Fatality/ModA|A]]), [[Call of Ruin]] ([[Call of Ruin/ModA|A]]), [[Furious Engage]], [[Eradication]] | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| | |||
|- | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
! Class | |- | ||
! Class !! Level Required | |||
|- | |- | ||
| [[Night Watcher]] || | | [[Night Watcher]] || 35 | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
! Skill | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Critical Increase {{stat|u}} !! rowspan=2 | Maximize Increase {{stat|u}} !! colspan=3 | On Erendil Skill Use | ||
|- | |- | ||
! Special Active Skills<br>Total Cooldown Decrease !! Reactivation Cooldown | |||
|- | |- | ||
| | | colspan="7" | {{PvE}} | ||
|- | |- | ||
| align="left" | | | align="left" | 1 || 35 || 9% || 9% || rowspan="4" | 7 Seconds || rowspan=4 | 3 Seconds | ||
|- | |- | ||
| align="left" | | | align="left" | 2 || 51 || 11% || 11% | ||
|- | |- | ||
| align="left" | | | align="left" | 3 || 59 || 13% || 13% | ||
|- | |- | ||
| align="left" | | | align="left" | 4 || 93 || 15% || 15% | ||
|- | |- | ||
| | | colspan="7" | {{PvP}} | ||
|- | |- | ||
| align="left" | | | align="left" | 1 || 35 || 9% || 9% || rowspan="4" | 3.5 Seconds || rowspan=4 | 6 Seconds | ||
|- | |||
| align="left" | 2 || 51 || 11% || 11% | |||
|- | |||
| align="left" | 3 || 59 || 13% || 13% | |||
|- | |||
| align="left" | 4 || 93 || 15% || 15% | |||
|} | |} | ||
<br> | <br> | ||
== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" | |||
* | |- | ||
* | ! colspan=2 | Date !! colspan=2 | Changes | ||
* | |- | ||
! KR !! NA !! PvE !! PvP | |||
* | |- | ||
* | | 08/09/2012 || 07/31/2013 || colspan=2 align="left" | | ||
* | *'''Calculated Strike''' added. | ||
** | |- | ||
** | | 02/05/2015 || - || colspan=2 align="left" | | ||
** | *{{nerf|HP Recovery decreased.}} | ||
* | *{{nerf|ZZZZ'''Z''' Command Knockdown Reduction decreased.}} | ||
*{{nerf|ZXX'''X''' Command Damage Increase decreased.}} | |||
|- | |||
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" | | |||
*{{nerf|ZXX'''X''' Command Damage Increase decreased.}} | |||
*Tooltip improved. | |||
|- | |||
| 09/14/2017 || - || colspan=2 align="left" | | |||
*Fixed issue where ↑↑Z'''X''' is not affected by the skill. | |||
|- | |||
| 04/19/2018 || 05/16/2018 || colspan=2 align="left" | | |||
*{{buff|Cooldown Reduction when using Erendil Skill effect added.}} | |||
|- | |||
| 05/17/2018 || 06/14/2018 || colspan=2 align="left" | | |||
*{{nerf|Erendil Skill Cooldown Reduction effect no longer works on Hyper Active.}} | |||
|- | |||
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" | | |||
*{{buff|Critical Increase effect added.}} | |||
*{{buff|Maximize Increase effect added.}} | |||
*{{nerf|Old '''Calculated Strike''' effects removed.}} | |||
*Changed Cooldown Reduction Method. | |||
|- | |||
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" | | |||
*{{buff|Reactivation Cooldown decreased.}} | |||
|- | |||
| 07/04/2019 || 07/17/2019 || colspan=2 align="left" | | |||
*{{nerf|Cooldown Reduction decreased.}} | |||
*{{nerf|Reactivation Cooldown increased.}} | |||
|- | |||
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" | | |||
*{{buff|Reactivation Cooldown decreased.}} | |||
|- | |||
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" | | |||
*{{buff|'''Critical Increase''' increased.}} | |||
*{{buff|'''Maximize Increase''' increased.}} | |||
|} | |||
<br> | <br> | ||
== Alternative Names == | |||
{{AlternateLanguages | |||
{{ | |Color={{ColorSel|CharLight|Rena}} | ||
| | |KR=계산된 일격 |KRName=Prior Planned Blow | ||
|FR=Attaque méthodique |FRName=Methodical Attack | |||
|IT=Attacco metodico |ITName=Methodical Attack | |||
< | |UK=Methodical Attack | ||
|JP=知略の一撃 |JPName=Tactical Strike | |||
|CN=预先攻击 |CNName=Advance Attack | |||
|DE=Methodischer Angriff |DEName=Methodical Attack | |||
|ES=Ataque metódico |ESName=Methodical Attack | |||
|PL=Rozmyślny Atak |PLName=Deliberate Attack | |||
}} | |||
<br> | |||
{{SkillNav - Night Watcher}} |