Add: Difference between revisions
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ElwikiNasod2 (talk | contribs) (→Combos) |
Shironsaki (talk | contribs) No edit summary |
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| {{CZ}} {{CZ}} {{CZ}} {{CZ}} | | {{CZ}} {{CZ}} {{CZ}} {{CZ}} | ||
| Hits twice with | | Hits twice with electrical shocks, pushes targets forward with a frequency hit and blasts them upwards. | ||
*After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode. | *After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode. | ||
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| {{CZ}} {{CZ}} {{CZ}} {{CX}} | | {{CZ}} {{CZ}} {{CZ}} {{CX}} | ||
| Hits twice with | | Hits twice with electrical shocks, pushes targets forward with a frequency hit and turns them around with a twirl without knocking down. | ||
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode. | *After job change, the last X will trigger the option for DP combos providing that Add is in DP mode. | ||
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| {{CZ}} {{CZ}} {{CX}} {{CX}} | | {{CZ}} {{CZ}} {{CX}} {{CX}} | ||
| Hits twice with | | Hits twice with electrical shocks, lifts targets and fires a electrical blast that knocks them away. | ||
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode. | *After job change, the last X will trigger the option for DP combos providing that Add is in DP mode. | ||
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