Sword Fall: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Sword Fall}}
{{Languages|Sword Fall}}
{{ForceSkillTabs
<div style="float: right;">{{#ev:youtube|GKCjWjst07k|300}}</div>
|Character=Elsword
}}
{{#ev:youtube|CGtFSnYF79E|400|right}}
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:SwordFall.png]]
| [[File:SwordFallR.png]]
| '''[Special Active - [[Way of the Sword|Destruction]]]''' Elsword summons four aerial Conwells and slams them into the ground.
| {{SkillType|SA|S}} Summon multiple swords and drop them vertically.
|-
|
| {{SkillText|Destruction}}
|-
|
| {{SkillText|True|1.2}}
|}
 
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
! Class !! Level Required
|-
| [[Sheath Knight]] || 15
|}
|}
<br>
<br>


== Requirements  ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:#FCBCBC"
|-
! Class            !! Master !! Level Required !! SP Cost per Level
! rowspan=2 | Mode !! rowspan=2 | Falling Swords<br>(Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Per Sword !! Sword Count
|-
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 661% || rowspan=2 | 6 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 226%
|-
| colspan="6" | '''[Enhanced]'''
|-
| {{PvE}} || 793% || rowspan=2 | 6 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| [[Sheath Knight]] || Lv. 20 || 25            || 3         
| {{PvP}} || 271%
|}
|}
<br>
<br>


== Skill Information  ==
== [[Skill Traits]] ==
{{tabs
{{Traits|Elsword|Sword Fall|Heavy, Critical|cd=14|mp=200|mp2=130}}
|name=SkillInfo
<br>
|tab1=NA
 
|contents1=
== Total Damage ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Elsword
{{!}}- style="background:#FCBCBC"
|dmg=793
! rowspan=2 {{!}} Skill Level !!  rowspan=2 {{!}} Level Required !! colspan=2 {{!}} Damage(Physical) !! colspan=2 {{!}} Max Hits !! rowspan=2 {{!}} MP Usage !! rowspan=2 {{!}} Cooldown
|pvp_dmg=271
{{!}}- style="background:#FCBCBC"
|hits=6
! Normal !! Noted !! Normal !! Noted
|count=12
{{!}}-
|heavy=true
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 25 {{!}}{{!}} 522% {{!}}{{!}} 313.2% {{!}}{{!}} rowspan="18" {{!}} 4 {{!}}{{!}} rowspan="18" {{!}} 8 {{!}}{{!}} rowspan="18" {{!}} 150 MP {{!}}{{!}} rowspan="18" {{!}} 11 Seconds
|passive1=Way of the Sword
{{!}}-
|passive2=Master of Combat
{{!}} align="left" {{!}} 2  {{!}}{{!}}  539%  {{!}}{{!}}  323.4%
|append=1, Destruction
{{!}}-
|count_name=Sword
{{!}} align="left" {{!}} 3  {{!}}{{!}}  26  {{!}}{{!}}  556%  {{!}}{{!}}  333.6%
{{!}}-
{{!}} align="left" {{!}} 4  {{!}}{{!}}  29  {{!}}{{!}}  573%  {{!}}{{!}}  343.8%
{{!}}-
{{!}} align="left" {{!}} 5  {{!}}{{!}}  32  {{!}}{{!}}  590%  {{!}}{{!}}  354%
{{!}}-
{{!}} align="left" {{!}} 6 {{!}}{{!}}  35  {{!}}{{!}}  607%  {{!}}{{!}}  364.2%
{{!}}-
{{!}} align="left" {{!}} 7  {{!}}{{!}}  38  {{!}}{{!}}  624%  {{!}}{{!}}  374.4%
{{!}}-
{{!}} align="left" {{!}} 8  {{!}}{{!}}  41  {{!}}{{!}}  641%  {{!}}{{!}}  384.6%
{{!}}-
{{!}} align="left" {{!}} 9  {{!}}{{!}}  44  {{!}}{{!}}  658%  {{!}}{{!}}  394.8%
{{!}}-
{{!}} align="left" {{!}} 10  {{!}}{{!}}  47  {{!}}{{!}}  675%  {{!}}{{!}}  405%
{{!}}-
{{!}} align="left" {{!}} 11  {{!}}{{!}}  50  {{!}}{{!}}  692%  {{!}}{{!}}  415.2%
{{!}}-
{{!}} align="left" {{!}} 12 {{!}}{{!}}  53  {{!}}{{!}}  709%  {{!}}{{!}}  425.4%
{{!}}-
{{!}} align="left" {{!}} 13  {{!}}{{!}}  56  {{!}}{{!}}  726%  {{!}}{{!}}  435.6%
{{!}}-
{{!}} align="left" {{!}} 14  {{!}}{{!}}  59  {{!}}{{!}}  743%  {{!}}{{!}}  445.8%
{{!}}-
{{!}} align="left" {{!}} 15  {{!}}{{!}}  62  {{!}}{{!}}  760%  {{!}}{{!}}  456%
{{!}}-
{{!}} align="left" {{!}} 16  {{!}}{{!}}  65  {{!}}{{!}}  776%  {{!}}{{!}}  466.2%
{{!}}-
{{!}} align="left" {{!}} 17  {{!}}{{!}}  68  {{!}}{{!}}  793%  {{!}}{{!}}  476.4%
{{!}}-
{{!}} align="left" {{!}} 18  {{!}}{{!}}  71  {{!}}{{!}}  810%  {{!}}{{!}}  486.6%
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:#FCBCBC"
! rowspan=2 {{!}} Skill Level !!  rowspan=2 {{!}} Level Required !! colspan=2 {{!}} Damage(Physical) !! colspan=2 {{!}} Max Hits !! rowspan=2 {{!}} MP Usage !! rowspan=2 {{!}} Cooldown
{{!}}- style="background:#FCBCBC"
! Normal !! Noted !! Normal !! Noted
{{!}}-
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 25 {{!}}{{!}} 783% {{!}}{{!}} % {{!}}{{!}} rowspan="18" {{!}} 4 {{!}}{{!}} rowspan="18" {{!}} 8 {{!}}{{!}} rowspan="18" {{!}} 150 MP {{!}}{{!}} rowspan="18" {{!}} 15 Seconds
{{!}}-
{{!}} align="left" {{!}} 2  {{!}}{{!}}  808%  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 3  {{!}}{{!}}  26  {{!}}{{!}}  834%  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 4  {{!}}{{!}}  29  {{!}}{{!}}  859%  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 5  {{!}}{{!}}  32  {{!}}{{!}}  885%  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 6  {{!}}{{!}}  35  {{!}}{{!}}  910%  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 7  {{!}}{{!}}  38  {{!}}{{!}}  936%  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 8  {{!}}{{!}}  41  {{!}}{{!}}  961%  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 9  {{!}}{{!}}  44  {{!}}{{!}}  987%  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 10  {{!}}{{!}}  47  {{!}}{{!}} 1012%  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 11  {{!}}{{!}}  50  {{!}}{{!}}  1037%  {{!}}{{!}}  622.2%
{{!}}-
{{!}} align="left" {{!}} 12  {{!}}{{!}}  53  {{!}}{{!}}  1063%  {{!}}{{!}}  637.8%
{{!}}-
{{!}} align="left" {{!}} 13  {{!}}{{!}}  56  {{!}}{{!}}  1088%  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 14  {{!}}{{!}}  59  {{!}}{{!}}  1114%  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 15  {{!}}{{!}}  62  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 16  {{!}}{{!}}  65  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 17  {{!}}{{!}}  68  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}-
{{!}} align="left" {{!}} 18  {{!}}{{!}}  71  {{!}}{{!}}  %  {{!}}{{!}}  %
{{!}}}
}}
}}
<br>
<br>


== [[Skill Note]] ==
== Related Skills ==
<center>{{quotation|Cornwell is a very mysterious thing and we can use it to destroy all the Demons... but let's compare this to the Demon's sword to see which one is more powerful! - Penensio}}</center>
{{SkillTable|
<div style="float: right;">{{#ev:youtube|u-L-oOG5aUM|300}}</div>
Sharp Blade.png; Sharp Sword;
'''Name:''' Knife Rain (칼의 비)
ISTrans4.png; Awakened Will: Infinity Sword;
Immortal - Passive 1.png; Memory of the Sword;
Immortal - Passive 2.png; Master of Combat;
}}
<br>


'''Description:''' Doubles the amount of blades, but each sword is only 60% of the original damage. Mana recovery per sword is reduced.
== Tips and Details ==
*The size of the sword itself has also been decreased to a size of a knife (hence the note's name).
*While the max hit for each falling sword is 6, the 6th hitbox is fairly narrow. When positioning an enemy between 2 swords, they will likely only take 5 hits per sword instead, especially smaller enemies. Medium-sized enemies will usually be hit 6 times by at least one of the two unless they are perfectly between both swords.
*Some hits of this skill will deal heavy hitstun, allowing it to freeze enemies in place and preventing them from Mana Breaking or using any escape skills.
*The falling sword will only deal damage when it hits the ground.
*Ever since the 09/30/2021 patch on the Korean server that increased the amount of swords, this skill's SFX ends while the swords are still spawning due to being made for the older version.
<br>
<br>


== Tips and Details ==
== Trivia ==
*Can do a total 3688% of damage (4425~% noted)
*Despite the skill icon showing [[Immortal]]'s Black Greatsword, the unmodded version uses the default Conwell design.
*All 4 Conwells can hit a single small target, assuming they're not in a Super Armor state.
<br>
*The Conwells' hitbox begins once they start traveling forward.
 
*You can move before the skill finishes, about after the 2nd Cornwell hits the ground.
== Gallery ==
*The final hit knockdowns the enemies.
<gallery>
**Can be prevented by pulling them back in with [[Harsh Chaser]] or getting ahead and blocking them from the last hit with [[Mirage Sting]].
Image:SwordFall.png|Old Icon of '''Sword Fall'''.
*Very effective mob cleaner on straight maps.
</gallery>
*Beware that '''Sword Fall''' does not curve, causing some of the swords to go off the map and miss
<br>
**They can also fall off when used directly against a wall, even with an elevated platform on top.
 
*There is a slight bug where if you cast the skill in PvP, the swords sometimes disappear and deal no damage to the enemy.
== Old Version ==
*Effective against any height. (When enemy is below you and in front of you, and also when the enemy is on top of you)
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*KR 11/06/2014:
|-
**All swords slightly launch upon contact, knocking down most enemies after the second sword.
! width="300px" | Video
**Might not be intentional, but this is the only Special Active that has no Skill Delay.
! Description
|-
|{{#ev:youtube|pFxqUEuUNWQ|300}}
|Between its initial release and the 10/29/2015 KR Patch, the attacked summoned 4 swords above him which would fall at a diagonal angle.
*The [[Skill Note]] decreased the damage of each sword but doubled the number of swords.
|-
|{{#ev:youtube|P6cFDLDcVus|300}}
|Between the 10/29/2015 KR Patch and 06/20/2019 KR Patch, the Skill Note effect was integrated into the base skill.
*The [Enhanced] effect added an additional 2 swords to the attack.
|-
|{{#ev:youtube|XPqhPXEMaPg|300}}
|Between the 06/20/2019 KR Patch and 09/30/2021 KR Patch, less swords spawned in a much more condensed location.
|}
<br>
<br>


== Updates ==
==Updates==
*03/29/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
** Increased damage output.
|-
** Decreased MP cost.
! colspan=2 | Date !! colspan=2 | Changes
*11/06/2014 KR
|-
**Falling Sword becomes faster. Attacking style changed.
! KR !! NA !! PvE !! PvP
**Damage and cooldown increased.
|-
| 12/08/2011 || 12/18/2012 || colspan=2 align="left" |
*'''Sword Fall''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|'''MP Usage''' decreased.}}
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{buff|'''Falling Sword''' becomes faster.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|'''Cooldown''' increased.}}
*Attacking style changed.
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|Casting speed increased.}}
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*{{buff|Number of swords increased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*Attacking style changed.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*'''Enhanced''' trait changed to '''Heavy'''.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |
*{{nerf|Freeze frames decreased.}}
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| rowspan=2 | 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|Invincibility frames increased.}}
|-
| align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*Skill feature changed.
*Icon changed from [[Image:SwordFall.png|30px]] to [[Image:SwordFallR.png|30px]]
|-
| 08/14/2019 || 08/28/2019 || align="left" |
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*{{buff|Number of swords increased.}}
*{{buff|Sword spawn speed increased.}}
*Distance increased.
|-
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" | 
*{{buff|Sword generation location adjusted slightly. Improved path following.}}
|}
<br>
<br>


{{tabs
== Alternative Names ==
|name=s
{{AlternateLanguages
|tab1=NA
|Color={{ColorSel|CharLight|Elsword}}
|contents1={{TKSkills}}
|KR=소드 폴          |KRName=Sword Fall
|tab2=KR
|FR=Coup de taille |FRName=Cut Strike
|contents2={{TKSkillsKR}}
|UK=Sword Slam
|JP=ソードフォール |JPName=Sword Fall
|CN=剑狱降临 |CNName=Sword Prison Befall
|TW=月下美人 |TWName=Queen of the Night
|DE=Schwertfall |DEName=Sword Fall
|ES=Caída de espada |ESName=Sword Fall
|IT=Caduta di Spade |ITName=Sword Fall
|PL=Grad Mieczy |PLName=Sword Shower
|BR=Punição de Lâminas |BRName=Blade Punishment
}}
}}
<br>
{{SkillNav - Sheath Knight}}
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