Mastermind/fr: Difference between revisions
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== Anecdotes == | == Anecdotes == | ||
* | *Malgré la présence de dynamos supplémentaires sur sa veste, elles ont uniquement un rôle esthétique. | ||
*En contraste | *En contraste à l'esprit "scientifique" de cette classe, elle est plus spécialisé dans les attaques physiques que magiques. A l'inverse de [http://elwiki.net/w/Lunatic_Psyker/fr Psychopathe]. | ||
*Mastermind develops Add's homing attack specialization, and possesses the most homing skills out of any job class. As a result, he requires very little effort to effectively hit and catch targets. | *Mastermind develops Add's homing attack specialization, and possesses the most homing skills out of any job class. As a result, he requires very little effort to effectively hit and catch targets. C'est cette classe qui possèdent le plus de compétences autoguidé, il requit alors peu d'effort pour atteindre ses cibles. | ||
*Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event, players are given a mini-me cat version of [[Apocalypse]] upon advancing. | *Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event, players are given a mini-me cat version of [[Apocalypse]] upon advancing. | ||
<br> | <br> | ||
{{Personnages}} | {{Personnages}} |