Rolling Smash: Difference between revisions
→Tips and Details
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* Elsword will have Super Armor while in the animation. | * Elsword will have Super Armor while in the animation. | ||
* If you are pulled into a suction (such as from [[Wind Ward]], [[Maelstrom Rage]], etc) you will be pulled in and continue to spin until the suction ends and you land, allowing you to deal additional damage. | * If you are pulled into a suction (such as from [[Wind Ward]], [[Maelstrom Rage]], etc) you will be pulled in and continue to spin until the suction ends and you land, allowing you to deal additional damage. | ||
**Previously, there was a bug where Elsword would spin forward endlessly if he was puled into a suction while spinning. It was the same case with [[Rena]]'s double jump. | |||
* It is recommended to start up at a distance, due to the ease of mana breaking the skill, lack of reduction against Special Actives, and the guarantee that actives like [[Explosion Trap]] will hit you. | * It is recommended to start up at a distance, due to the ease of mana breaking the skill, lack of reduction against Special Actives, and the guarantee that actives like [[Explosion Trap]] will hit you. | ||
**This skill can be [[Counterattack|countered]]. | **This skill can be [[Counterattack|countered]]. |