Harsh Chaser: Difference between revisions
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*Does not pull super armored or stationary enemies. | *Does not pull super armored or stationary enemies. | ||
*Very useful for combos as it can be used at point-blank, to catch after a combo/skill that knocks the opponent away, or catch a far-off opponent. | *Very useful for combos as it can be used at point-blank, to catch after a combo/skill that knocks the opponent away, or catch a far-off opponent. | ||
*Sometimes in PvP, the pull effect of this skill will push the opponent away from you instead of towards you | *Sometimes in PvP, the pull effect of this skill will push the opponent away from you instead of towards you. If a character like [[Chung]], [[Rena]], or [[Aisha]] does their >>X move into the chaser they will be pulled into the opposite direction. | ||
*Does not register on your opponent if there is frame lag on their screen, even if the hit registered on your screen, similar to [[Queen's Throne]]'s glitch. | *Does not register on your opponent if there is frame lag on their screen, even if the hit registered on your screen, similar to [[Queen's Throne]]'s glitch. | ||
**If lag delays the pull effect and you immediately do an X combo, you can go right through your opponent. | **If lag delays the pull effect and you immediately do an X combo, you can go right through your opponent. |