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| <div style="float: right;">{{#ev:youtube|Rrl65X-penI|300}}</div>
| | #REDIRECT [[Artillery Strike - Missile Shower]] |
| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_ASTRIKE.png]]<br>
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| | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Set the Destroyer on the ground and select an area around the map using the cross-hair to be bombarded with missiles (requires 5 cannonballs).
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| |}
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| <br>
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| == Prerequisites ==
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| {{PreStart}}
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| {{PreRow|Class=Chung|Master=5|SP=80|Skill=N/A|Req=N/A}}
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| {{PreEnd}}
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| <br>
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| == Skill Information ==
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| | style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
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| | style="border-style: solid; border-width: 1px;" | '''MP Usage'''
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| | style="border-style: solid; border-width: 1px;" | '''Max Hits'''
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| | style="border-style: solid; border-width: 1px;" | '''Cool Down'''
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| | style="border-style: solid; border-width: 1px;" | '''Damage'''
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| | style="border-style: solid; border-width: 1px;" | '''Duration'''
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| | style="border-style: solid; border-width: 1px;" | 1
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| | style="border-style: solid; border-width: 1px;" rowspan="6" | 200 MP
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| | style="border-style: solid; border-width: 1px;" rowspan="6" | 30
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| | style="border-style: solid; border-width: 1px;" rowspan="6" |
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| <br>15 seconds<br> <br>
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| | style="border-style: solid; border-width: 1px;" rowspan="1" | ???% per missile
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| | style="border-style: solid; border-width: 1px;" rowspan="6" | 11s
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| | style="border-style: solid; border-width: 1px;" | 2
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| | rowspan="1" | ???% per missile
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| | style="border-style: solid; border-width: 1px;" | 3
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| | rowspan="1" | ???% per missile
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| | style="border-style: solid; border-width: 1px;" | 4
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| | rowspan="1" | 351% per missile
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| | style="border-style: solid; border-width: 1px;" | 5 (M)
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| | rowspan="1" | 417% per missile
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| | style="border-style: solid; border-width: 1px;" | 6
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| | rowspan="1" | 483% per missile
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| |}
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| <br>
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| == Tips and Details ==
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| *To aim, hold down the skill key after activation (e.g. if you have Artillery Strike assigned to the A key, hold A) and then use the arrow keys to aim with the cross-hair. If the cross-hair is blue, you are free to release the skill key and fire.
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| *You can only direct the crosshair infront of you, can't aim backwards. The crosshair also tends to get stuck if used or directed into a sharp corner in the stage.
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| *Oddly enough, the crosshair is affected by lag in PvP and PvE - while directing the crosshair will become fidgety and be delayed as opposed to smoothly running across its directed path.
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| *The range of the skill is limited, indicated by a red cross-hair. Releasing the skill key while the cross-hair is red will cancel the skill; no cannonballs are consumed and 100MP is recovered.
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| *Super armor is activated while targeting; though the targeting cannot be interrupted, you are still susceptible to damage. It's best to use this in situations where you are less likely to be attacked e.g. from a safe distance in PvE/team PvP matches. You cannot be harmed while firing the missiles.
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| *The skill will automatically carry out whichever action corresponds to the color of the cross-hair after 11 seconds.
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| *This is the second skill in Elsword to feature target shooting, after [[Hell Drop]].
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| *When first released, a bug caused the skill to be locked, preventing players from using the skill. This was fixed a few days later.
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| *<b> Everyone can see your crosshair. </b>
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| *Recently altered in the 07/28/11 character re-balance patch to have +5 more seconds to its cooldown timer and +1 second to its duration, and the explosions push its targets less.
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| <br>
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| {{DCSkills}}
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| [[Category:Chung_Skills]]
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