Intense Showtime: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Intense Showtime}}
{{Languages|Intense Showtime}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI INSHOW.png]]
| [[File:SI INSHOW.png]]
| '''[Passive]''' Skills that utilize MP are executed more quickly, with decreased MP usage and lowered cooldown rates, when '''[[Chung's_Features#Berserk_Mode|Berserk Mode]]''' is activated.
| {{SkillType|P}} Enhances your skills while in [[Freiturnier#Berserk Mode|Berserk Mode]] (Level 3 Awakening). (Hyper Active/Bond skills excluded)
|}
|}
<br>


<br>
== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required
! Class             !! Master !! Level Required !! SP Cost per Level  !! Alternative          !! Skill Requirement
|-
|-
| [[Deadly Chaser]] || Lv. 20 || 60            || 5                  || [[Gas Piston System]] || [[Skill_Quest#Level_60_Layer_Skill_.28Level_Requirement:_60.29|'''Level 60 Layer Skill Quest''']]   
| [[Deadly Chaser]] || 35
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Skill Level !! Level Required !! MP Usage Reduction !! Cooldown Reduction
|-
|-
| align="left" | 1 || rowspan=2 | 60 || -2.5% || -10%
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | During [[Freiturnier#Berserk Mode|Berserk Mode]]
|-
|-
| align="left" | 2 || -5% || -20%
! MP Usage Decrease !! Cooldown Decrease
|-
|-
| align="left" | 3 || 63 || -7.5% || -30%
| colspan="4" | {{PvE}}
|-
|-
| align="left" | 4 || 67 || -10% || -40%  
| align="left" | 1 || 35 || 10% || 20%
|-
|-
| align="left" | 5 || 71 || -12.5% || -50%  
| align="left" | 2 || 51 || 20% || 25%
|-
| align="left" | 3 || 59 || 30% || 30%
|-
| align="left" | 4 || 92 || 40% || 35%
|-
| colspan="4" | {{PvP}}
|-
| align="left" | 1 || 35 || 3% || 8%
|-
| align="left" | 2 || 51 || 6% || 10%
|-
| align="left" | 3 || 59 || 9% || 12%
|-
| align="left" | 4 || 92 || 12% || 14%
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*[[Outrage Strike]] and [[Extreme Heavenly Love]] will not be affected by this passive.
*If you swap out a skill mid-dungeon while '''Intense Showtime''' is active, that skill's cooldown will be decreased upon being swapped in.
**Strangely, this doesn't apply when [[Force Skills#Force Mod|modding]] or [[Force Skills#Force Mod|unmodding]] a skill.
<br>


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 07/07/2011 || 08/01/2012 || colspan=2 align="left" |
*'''Intense Showtime''' added.
|-
| 02/14/2013 || - || colspan=2 align="left" |
*{{buff|No longer requires original MP to activate the skills.}}
*{{buff|MP Usage Reduction increased.}}
*{{buff|Cooldown Reduction increased.}}
*{{buff|Action Speed Increase increased.}}
|-
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
*{{nerf|MP Usage Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*Skill location swapped with [[Gas Piston System]].
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|Cooldown Reduction increased.}}
*{{nerf|MP Usage Reduction decreased.}}
|-
| 02/05/2015 || - || colspan=2 align="left" |
*{{nerf|MP Usage Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
|-
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |
*{{buff|MP Usage Reduction increased.}}
*{{buff|Cooldown Reduction increased.}}
|-
| 11/03/2015 || 11/23/2016 || colspan=2 align="left" |
*{{nerf|MP Usage Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
|-
| 08/24/2017 || 09/13/2017 || align="left" |
*{{buff|MP Usage Reduction increased.}}
*{{buff|Cooldown Reduction increased.}}
| align="left" |
*{{nerf|MP Usage Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
|-
| 01/31/2019 || 03/06/2019 || align="left" |
*None
| align="left" |
*{{nerf|MP Usage Reduction decreased.}}
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{nerf|Cooldown Reduction decreased.}}
|}
<br>
<br>


== Updates ==
== Alternative Names ==
*02/14/2013 KR
{{AlternateLanguages
** No longer requires original MP to activate the skills.
|Color={{ColorSel|CharLight|Chung}}
** Further decreased MP Usage and Cooldown.
|KR=강렬한 쇼타임  |KRName=Intense Showtime
** Increased Action Speed.
|FR=Plein la vue |FRName=Show off
*07/04/2013 KR
|UK=Show Time
**MP and cooldown decrease rate becomes smaller.
|JP=強烈なショータイム |JPName=Intense Showtime
*11/07/2013 KR
|CN=狂暴时刻 |CNName=Berserk Time
**Skill location swapped with [[Gas Piston System]].
|BR=Hora do Show |BRName=Showtime
*05/15/2014 KR
|DE=Showtime |DEName=Showtime
**MP Usage Reduction decreased.
|ES=Espectáculo |ESName=Spectacle
**Cooldown Reduction increased.
|IT=Showtime |ITName=Showtime
**02/05/2015 KR
|PL=Showtime |PLName=Showtime
**MP Usage Reduction decreased.
}}
**Cooldown Reduction decreased.
<br>
<br>
 
{{SkillNav - Deadly Chaser}}
{{DCSkills}}
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