Anonymous user
Archenemy: Difference between revisions
no edit summary
No edit summary |
|||
Line 2: | Line 2: | ||
|- | |- | ||
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Arcenemy.png]]<br> | | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Arcenemy.png]]<br> | ||
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[ | | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Summons 4 black javelins that go on standby, waiting until Raven strikes an enemy to instantly impale it. In [[Awakening Mode]] the javelins explode on contact, increasing the damage output. | ||
|} | |} | ||
Line 21: | Line 21: | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Lv''' | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Lv''' | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Max Hits''' | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Max Hits''' | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Damage''' | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Damage (Magical)''' | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <span style="font-weight: bold;">MP Usage</span><br> | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <span style="font-weight: bold;">MP Usage</span><br> | ||
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cool Down''' | ! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cool Down''' | ||
Line 55: | Line 55: | ||
<br> | <br> | ||
== Skill Note == | == [[Skill Note]] == | ||
Each javelin will hit twice instead of once.<br> | |||
<br> | <br> | ||
Line 63: | Line 63: | ||
*With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo. | *With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo. | ||
*Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, >>^X and the ground impact from >>^XX. | *Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, >>^X and the ground impact from >>^XX. | ||
*Each javelin also | *Each javelin also lowers the KD amount from the attack you used to launch the javelin. For example, you use the normal Z attack, which has 1 KD value. The javelin that attacks your opponent after this attack will lower 1 KD value. | ||
{{OTSkills}} | {{OTSkills}} |