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| <div style="float: right;">{{#ev:youtube|CGFP5o_nAPw|300}}</div>
| | __NOTOC__{{Languages|Sharp Fall}} |
| | {{ForceSkillTabs |
| | |Character=Rena |
| | }} |
| | {{#ev:youtube|c1OYgtZOnco|400|right}} |
| {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |
| |- | | |- |
| | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SHOCK HO.png]]<br>
| | | [[File:WindSneakerSkill4.png]] |
| | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Rena plummets downwards and stomp on the ground, causing a large radial shock field that [[Status Effects|Stuns]] opponents. | | | {{SkillType|SA|S}} Quickly fall down from the air to create a shockwave.<br>The target inflicted with shockwave is {{se||Faint|stunned}} for 2 seconds.<br>Damage of shockwave increased and duration of {{se||Faint|stun}} increased by 1 second while [[Awakening Mode|awakened]].<br>(Can only be activated midair) |
| | |- |
| | | |
| | | {{SkillText|Nature|2}} |
| | |- |
| | | |
| | | {{SkillText|True|SharpFall}} |
| |} | | |} |
| | <br> |
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| <br>
| | == Requirements == |
| == Requirements == | | {{ADSquareSkill}} |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" |
| |- | | |- |
| |style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Class'''</center>
| | ! Class !! Level Required !! Skill Requirement |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''SP Requirement'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill Requirement'''</center>
| |
| |- | | |- |
| | [[Combat Ranger]] | | | [[Wind Sneaker]] || 45 || {{SkillText|SkillQuest|3}} |
| | <center>Lv5</center> | |
| | <center>60 SP</center> | |
| | <center>[[Skill Quest]]</center> | |
| |} | | |} |
| | <br> |
|
| |
|
| | == Skill Information == |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" |
| | |- |
| | ! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Shockwave Damage Increase<br>(During [[Awakening Mode]]) !! colspan=2 | {{se||Faint}} Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown |
| | |- |
| | ! Fall !! Shock Wave !! Normal !! Awakening |
| | |- |
| | | colspan="8" | '''Normal''' |
| | |- |
| | | {{PvE}} || 650% || 2559% || rowspan=2 | 35% (Est.) || rowspan=2 | 2 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds |
| | |- |
| | | {{PvP}} || 230% || 905% |
| | |- |
| | | colspan="8" | '''[Enhanced]''' |
| | |- |
| | | {{PvE}} || 650% || 2559% → 4514% || rowspan=2 | 35% (Est.) || rowspan=2 | 2 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds |
| | |- |
| | | {{PvP}} || 230% || 905% → 1597% |
| | |} |
| | <br> |
|
| |
|
| == Skill Information == | | == [[Skill Traits]] == |
| {{VersionTabs | | {{Traits|Rena|Sharp Fall|Empowered, Light|mp=200}} |
| |NA= | | <br> |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="2" background-color:#90EE90" {{!}} '''Skill Lv'''
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="2" background-color:#90EE90" {{!}} '''Max Hits'''
| |
| {{!}} style="border-style: solid; border-width: 1px;" colspan="2" background-color:#90EE90" {{!}} '''Damage (Physical)'''
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="2" background-color:#90EE90" {{!}} '''MP Usage'''
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="2" background-color:#90EE90" {{!}} '''Cool Down'''
| |
| {{!}}-
| |
| {{!}} '''Fall'''<br>
| |
| {{!}} '''Shockwave'''<br>
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} Fall: ?<br/>Shockwave: 1
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 70%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 949%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 200 MP
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 10 seconds
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|
| |
|
| {{!}}-
| | == Total Damage == |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| | {{Damage|true|Rena |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 84%
| | |dmg=650, 2559 |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1138% | | |pvp_dmg=230, 905 |
| {{!}}-
| | |dmg_max=i, 4514 |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| | |pvp_dmg_max=i, 1597 |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 98%
| | |awk_dmg=i, i*1.35 |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1328%
| | |pvp_awk_dmg=i, i*1.35 |
| {{!}}-
| | |awk_dmg_max=i, i*1.35 |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| | |pvp_awk_dmg_max=i, i*1.35 |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 112%
| | |empowered=true |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1518%
| | }} |
| {{!}}-
| | <br> |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 133%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2343%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 154%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2713%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 175%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3083%
| |
| {{!}}}
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|
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|
| |KR=
| | == Tips and Details == |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| | *The shockwave damage increase amount during awakening is not listed anywhere on the skill, but is calculated to be around 35%. |
| {{!}}-
| | *With '''[Enhanced]''', the height required to do maximum damage is equal to just under the apex of '''Rena''''s standard double jump, and thus attainable in every situation. |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Lv'''
| | *The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of '''Rena''') and stays for approximately half of a second after impact. |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Max Hits'''
| | *This skill is extremely useful as a method of disabling super armored targets in both PvE and PvP. |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''ShockField (Physical)'''
| | <br> |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Stun Duration'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cool Down'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} Fall: Depends on Opponents Size<br/>ShockField: 1
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 3 seconds
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 175 MP
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 seconds
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2241%
| |
| {{!}}}
| |
|
| |
|
| | ==Updates== |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" |
| | |- |
| | ! colspan=2 | Date !! colspan=2 | Changes |
| | |- |
| | ! KR !! NA !! PvE !! PvP |
| | |- |
| | | 08/06/2009 || 05/04/2011 || colspan=2 align="left" | |
| | *'''Sharp Fall''' added. |
| | |- |
| | | 06/27/2013 || 11/06/2013 || colspan=2 align="left" | |
| | *Moved from [[Combat Ranger]] to [[Wind Sneaker]]. |
| | |- |
| | | 04/20/2015 || - || colspan=2 align="left" | |
| | *{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} |
| | *{{nerf|Unable to hit the enemies above or below the platform.}} |
| | |- |
| | | 07/23/2015 || 12/16/2015 || colspan=2 align="left" | |
| | *{{buff|X-axis Range increased.}} |
| | |- |
| | | 07/30/2015 || - || colspan=2 align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | *{{buff|Shockwave range increased.}} |
| | *{{buff|Falling speed increased.}} |
| | *{{buff|Invincible while falling.}} |
| | *Fixed skill tooltip error. |
| | |- |
| | | 01/14/2016 || - || colspan=2 align="left" | |
| | *Fixed '+1 sec increase in stun time when awakened' effect not working. |
| | *Fixed Enhanced attribute not working. |
| | |- |
| | | 04/27/2017 || 05/10/2017 || colspan=2 align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | |- |
| | | 02/22/2018 || rowspan=3 | 04/18/2018 || colspan=2 align="left" | |
| | *{{buff|[Enhanced] damage increase limit removed.}} |
| | *{{buff|Fall damage increased.}} |
| | *{{nerf|Shock Wave damage decreased.}} |
| | |- |
| | | 02/23/2018 || colspan=2 align="left" | |
| | *{{buff|Fall damage increased.}} |
| | *{{buff|Shock Wave damage increased.}} |
| | |- |
| | | 04/05/2018 || align="left" | |
| | *None |
| | | align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | |} |
| | <br> |
|
| |
|
| | == Alternative Names == |
| | {{AlternateLanguages |
| | |Color={{ColorSel|CharLight|Rena}} |
| | |KR=샤프 폴 |KRName=Sharp Fall |
| | |FR=Saut brutal |FRName=Brutal Leap |
| | |JP=シャープフォール |JPName=Sharp Fall |
| | |CN=强力践踏 |CNName=Strong Stomp |
| | |IT=Colpo dell'Onda Esplosiva|ITName=Explosive Wave Strike |
| | |BR=Queda Brutal |BRName=Brutal Fall |
| | |DE=Harter Fall |DEName=Sharp Fall |
| | |ES=Caída brutal |ESName=Brutal Fall |
| | |PL=Mocny Upadek |PLName=Strong Fall |
| }} | | }} |
| | | <br> |
| == Tips and Details ==
| | {{SkillNav - Wind Sneaker}} |
| *Sharp Fall is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. The quest can be obtained at Lv30 from Camilla, the PvP NPC.
| |
| *This skill can '''only''' be activated while airborne.
| |
| *Shockwave part has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately two seconds after impact.
| |
| *Useful in PvP, but is generally dropping in favor of [[Crescent Kick]] in PvE.
| |
| | |
| {{CRSkills}} | |