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__NOTOC__ | __NOTOC__{{Languages|Evoke}} | ||
{{Languages|Evoke}} | {{#ev:youtube|JHMBIOhdM0g|400|right}} | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:Evoke.png]] | ||
| | | {{SkillType|SA|S}} Drop an exploding seed. The seed will explode upon hitting the ground and create a smoke screen. Smoke screen duration is 3 seconds. Allies that come in contact with the smoke screen will have 40% damage reduction for 6 seconds, and enemies’s Physical Defense will decrease by 40% for 6 seconds. (PvP: The effects will be 20% and last for 3 seconds.) | ||
|- | |- | ||
| | | | ||
| {{SkillText|Nature| | | {{SkillText|Nature|2}} | ||
|- | |||
| | |||
| {{SkillText|True|MPUsage|20%}} | |||
|} | |} | ||
<br> | |||
== Requirements == | == Requirements == | ||
{| | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
|- | |- | ||
| [[Trapping Ranger]] || | ! Class !! Level Required | ||
|- | |||
| [[Trapping Ranger]] || 40 | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Seed Strike (Physical) !! colspan=2 | {{se|397|Smoke Screen||pb}} !! colspan=2 | {{se|073|Armor Break||ed}} !! rowspan=2 | Smoke Screen<br>Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- | |- | ||
| | ! Received Damage Decrease {{Stat|M|RD}} !! Duration !! Physical Defense Decrease !! Duration | ||
|- | |- | ||
| | | colspan="9" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 25 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 929% || 20% || 3 Seconds | ||
|- | |- | ||
| | | colspan="9" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 160 MP || rowspan=2 | 25 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 929% || 20% || 3 Seconds | ||
|} | |||
<br> | |||
== [[Skill Traits]] == | |||
{{Traits|Rena|Evoke|Heavy, Gigantic|cd=25||130}} | |||
<br> | |||
== Total Damage == | |||
{{Damage|true|Rena | |||
|dmg=3718 | |||
|pvp_dmg=929 | |||
|heavy=true | |||
|passive1=Hunter's Ability | |||
}} | |||
<br> | |||
== Related Skills == | |||
{{SkillTable| | |||
Huntersability.png; Hunter's Ability; | |||
Twilight - Passive 1.png; Trap; | |||
}} | |||
<br> | |||
== Tips and Details == | |||
*As opposed to previous versions, the wind sphere will explode immediately once it's placed on the platform. | |||
*'''Smoke Screen''' can prevent enemies from detecting the targets in range, making it very useful in dungeons like [[Savage White-Ghost's Castle]] to prevent '''Head Bomb''' from flying to your party members. | |||
*It is possible to protect your allies from Berthe's '''Howling''' in [[Altar of Invocation]] with another source of damage reduction, although this also depends on your allies' Health. | |||
*While '''Evoke's''' debuff is named [[Status Effects|Armor Break]], the effect is in fact unique and stacks with everything. | |||
<br> | |||
== Old Version == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | |||
|- | |- | ||
! width="300px" | Video | |||
! Description | |||
|- | |- | ||
| | |{{#ev:youtube|6AqaUDn3iak|300}} | ||
|Between its initial release and the 06/20/2019 KR Patch, '''Evoke''' floated and traveled straight forward with loose homing properties. If it didn't connect to a target, it would stay in place. It also dealt multiple hits before exploding without leaving a field behind. This incarnation of the skill was originally a Tenacity Special Active and later an Active. | |||
|- | |- | ||
| align=" | |{{#ev:youtube|Rw8SCg3nNfs|300}} | ||
|Between the 06/20/2019 and the 05/27/2021 KR Patch, '''Evoke''' was an orb which rolled or bounced across the ground if it fell off a platform, until it hit a target, creating a smoke screen which provided brief invincibility to allies inside. | |||
|} | |||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" | |||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 12/29/2011 || 02/13/2013 || colspan=2 align="left" | | |||
*'''Evoke''' added. | |||
|- | |- | ||
| align="left" | | | 05/29/2014 || 09/17/2014 || colspan=2 align="left" | | ||
*{{buff|'''Damage''' increased.}} | |||
|- | |- | ||
| align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
*{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}} | |||
*{{nerf|Pushing distance increased.}} | |||
|- | |- | ||
| align="left" | | | 07/23/2015 || 12/16/2015 || colspan=2 align="left" | | ||
*{{buff|Enemy will be pulled by the skill.}} | |||
*Special Active → Active. | |||
|- | |- | ||
| align="left" | | | 07/30/2015 || - || colspan=2 align="left" | | ||
*{{buff|Damage Increased.}} | |||
*Fixed bug where it had delay when it's an active. | |||
|- | |- | ||
| align="left" | | | 01/14/2016 || - || colspan=2 align="left" | | ||
*Fixed Evoke consuming NF. | |||
|- | |- | ||
| align="left" | | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
*Fixed bug where it sometimes consumed NF. | |||
|- | |- | ||
| align="left" | | | 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | ||
*'''Useful''' trait changed to '''Powerful'''. | |||
|- | |- | ||
| align="left" | | | 11/03/2016 || 11/23/2016 || colspan=2 align="left" | | ||
*Fixed issue where can proc [[Attributing Equipment|Elements]] and [[Special Effect]]. | |||
|- | |- | ||
| align="left" | | | 11/16/2016 || - || colspan=2 align="left" | | ||
*Fixed bug where it consumed NF when using the skill after Special Actives was missed. | |||
|- | |- | ||
| align="left" | | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |- | ||
| align="left" | | | 02/09/2017 || - || colspan=2 align="left" | | ||
*Fixed issue where is not affected by Transcendent skillslot. | |||
|- | |- | ||
| align="left" | | | 03/16/2017 || - || colspan=2 align="left" | | ||
*Fixed issue where Explosion damage is not affected by [Enhanced] effect. | |||
|- | |- | ||
| align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
|} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | |||
*None | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
| | *{{buff|'''Damage''' increased.}} | ||
|- | |||
|- | | 06/20/2019 || 07/17/2019 || colspan=2 align="left" | | ||
*Changed from '''Active''' to '''Strength''' skill. | |||
*Skill features changed. | |||
|- | |||
| 05/27/2021 || 06/23/2021 || align="left" | | |||
*{{buff|Physical Defense Reduction increased. Will also reduce Magical Defense as well.}} | |||
*{{buff|Allies will receive Received Damage Decrease while standing in Smoke Screen.}} | |||
*{{nerf|Allies will no longer receive inviniciblity while standing in Smoke Screen.}} | |||
*Skill features changed. | |||
| | |||
*{{nerf|Physical Defense Reduction decreased.}} | |||
|- | |||
| - || - || colspan=2 align="left" | | |||
*Fixed [[Evoke]] removing {{se||Freeze}} from hit targets. | |||
|- | |- | ||
| | | 09/01/2022 || 07/28/2022 || colspan=2 align="left" | | ||
*{{buff|Buff/Debuff application method improved.}} | |||
**Buff/Debuff now applied with their own duration independently from Smoke Screen. | |||
*{{nerf|'''Received Damage Decrease''' decreased.}} | |||
* {{Nerf|'''Physical/Magical Defense Decrease''' changed to '''Physical Defense Decrease'''.}} | |||
*{{nerf|'''Physical Defense Decrease''' decreased.}} | |||
|} | |} | ||
<br> | <br> | ||
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{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Rena}} | |Color={{ColorSel|CharLight|Rena}} | ||
|KR= | |KR=이보크 |KRName=Evoke | ||
|FR=Sphère de vent |FRName=Wind Sphere | |FR=Sphère de vent |FRName=Wind Sphere | ||
|IT=Sfera del vento |ITName=Wind Sphere | |IT=Sfera del vento |ITName=Wind Sphere | ||
|UK=Wind Sphere | |UK=Wind Sphere | ||
|JP=イヴォーク |JPName=Evoke | |||
|CN=召魂曲 |CNName=Evocation Song | |||
|DE=Windsphäre |DEName=Wind Sphere | |||
|ES=Esfera del viento |ESName=Wind Sphere | |||
|BR=Evocar |BRName=Evoke | |||
|PL=Sfera Wiatru |PLName=Wind Sphere | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Trapping Ranger}} | |||
{{ | |||