Shadow Witch Speka: Difference between revisions

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| An enhanced version of Void Princess' Phantom Breathing; does two hits per tick rather than the customary one.  
| An enhanced version of Void Princess' Phantom Breathing; does two hits per tick rather than the customary one.  
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| <center>[[Image:AishaS23.png]]</center>
| <center>[[Image:AishaS31.png]]</center>
| <center>'''Plasma Cutter'''</center>
| <center>'''Plasma Cutter'''</center>
| <center>Special Active</center>
| <center>Special Active</center>
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== Strategy ==
== Strategy ==
Speka has an extremely cautious playstyle. While her AI will run back and forth constantly, she will almost never approach you unless she does it in small bursts. Rather, she favors the use of dash fireballs to stun you, void balls to deal damage, and of course, constant active spam to keep you on your toes. This makes her exceeding difficult to approach on a horizontal scale, but fairly easy to approach vertically - a favourite strategy is to drop down on Speka. Alternatively, it is fairly easy to put on bursts of speed to "trick" Shadow Witch Speka's AI, which only ramps up attacks when you are at a certain distance. Raven has an edge with Shadow Step, Bursting Fist and One Flash, for instance.  
Speka has an extremely cautious playstyle. While her AI will run back and forth constantly, she will almost never approach you unless she does it in small bursts. Rather, she favors the use of dash fireballs to stun you, void balls to deal damage, and of course, constant active spam to keep you on your toes. This makes her exceeding difficult to approach on a horizontal scale, but fairly easy to approach vertically - a favourite strategy is to drop down on Speka. Alternatively, it is fairly easy to put on bursts of speed to "trick" Shadow Witch Speka's AI, which only ramps up attacks when you are at a certain distance. Raven has an edge with Shadow Step, Bursting Fist and One Flash, for instance.  
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