Hypersonic Stab: Difference between revisions

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== Description  ==
__NOTOC__{{Languages|Hypersonic Stab}}
{{ForceSkillTabs
|Character=Raven
}}
{{#ev:youtube|WX4ZBm0Y4Gk|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[File:SwordTakerSkill6.png]]
| {{SkillType|SA|B}} Dash forward and unleash a fury of piercing slashes. (Can also be activated midair)<br>The piercing slashes will ignore a set amount of enemies’ defense.
|-
|
| {{SkillText|True|1.2}}
|}
<br>
{{clearfix}}


Does a slash while stepping several meters forward, dealing large damage to any monster it goes past. The amount of attacks are multiplied depending on how many targets are caught in the skill. In awaken, it will deal more hits, at a cost of lower damage per hit.<br>
== Requirements ==
 
 
 
== Prerequisites  ==
 
'''65SP''' invested in the skill tree.<br>


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! Class !! Level Required
|-
| [[Sword Taker]] || 35
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
! scope="col" style="border-style: solid; border-width: 1px" | Skill Level
! rowspan=2 | Mode !! colspan=2 | Slash (Physical) !! rowspan=2 | Defense Ignore !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! scope="col" style="border-style: solid; border-width: 1px" | MP&nbsp;Usage
! scope="col" style="border-style: solid; border-width: 1px" | Cool Down
! scope="col" style="border-style: solid; border-width: 1px" | Damage
! scope="col" style="border-style: solid; border-width: 1px" | Awakened Damage
|-
|-
|style="border-style: solid; border-width: 1px" | 1
! Normal !! Awakening !! Normal !! Awakening
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 300 MP<br> <br> <br> <br>
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 30 Seconds<br> <br> <br> <br>
|style="border-style: solid; border-width: 1px" | <br>
|style="border-style: solid; border-width: 1px" | <br>
|-
|-
|style="border-style: solid; border-width: 1px" | 2
| colspan="8" | '''Normal'''
|style="border-style: solid; border-width: 1px" | <br>
|style="border-style: solid; border-width: 1px" | <br>
|-
|-
|style="border-style: solid; border-width: 1px" | 3
| {{PvE}} || 306% || 191% || 40% || rowspan=2 | 36 || rowspan=2 | 63 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|style="border-style: solid; border-width: 1px" | <br>
|style="border-style: solid; border-width: 1px" | <br>
|-
|-
|style="border-style: solid; border-width: 1px" | 4
| {{PvP}} || 111% || 68% || 5%
|style="border-style: solid; border-width: 1px" | <br>
|style="border-style: solid; border-width: 1px" | <br>
|-
|-
|style="border-style: solid; border-width: 1px" | 5
| colspan="8" | '''[Enhanced]'''
|style="border-style: solid; border-width: 1px" | 2394% per hit<br>
|style="border-style: solid; border-width: 1px" | 319% per hit
|-
|-
|style="border-style: solid; border-width: 1px" | 6
| {{PvE}} || 367% || 230% || 40% || rowspan=2 | 36 || rowspan=2 | 63 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|style="border-style: solid; border-width: 1px" | <br>
|style="border-style: solid; border-width: 1px" | <br>
|-
|-
|style="border-style: solid; border-width: 1px" | 7
| {{PvP}} || 132% || 83% || 5%
|style="border-style: solid; border-width: 1px" | <br>
|style="border-style: solid; border-width: 1px" | <br>
|}
|}
<br>
<br>


===Example of damage calculation when skill level is 5===
== [[Skill Traits]] ==
{{Traits|Raven|Hypersonic Stab|Light, Heavy|mp=300|cd=21}}
<br>


Without Awaken:
== Total Damage ==
{{Damage|true|Raven
|dmg=367
|pvp_dmg=132
|hits=36
|awk_dmg=230
|pvp_awk_dmg=83
|awk_hits=63
|heavy=true
|passive1=Awakened Will: Blade Master
}}
*Does not account for multiple targets.
<br>


1 mob = 1 hit each x 2394% (2394%)
== Related Skills ==
{{SkillTable|
BladeMasterPassive2.png; Winning Strategy;
RavenTransPassive.png; Awakened Will: Blade Master;
BladeMasterPassive4.png; Counter Wave Locked-Trans2;
FuriousBladePassive2.png; Blade Acceleration;
}}
<br>


2 mob = 2 hit each x 2394% (4788%)
== Tips and Details ==
*The shockwave generates multiple slashes in a wide rectangular area in front and a bit behind the caster per target hit. Tightly grouped enemies will receive more damage.
**The slashes appear in numerous areas, so pushed or larger enemies will naturally receive more hits as the shockwave passes by.
**The shockwave doesn't deal damage itself and is merely a visual effect to signify where the skill's hitbox currently is.
**If used at point-blank on a human-sized enemy, it may miss several hits as the shockwave travels forwards. Alternatively, due to the shockwave starting a fair distance behind your landing location, targets further away will not take hits till the shockwave catches up.
*You cannot attack after using this skill in midair until you reach solid ground.
**Targets that are hit in midair will be completely immobile and locked in the same position until the skill stops hitting them.
*This skill can be transferred to the next stage by using it just before a stage transition. It can also be stored multiple times when stepping on a jump pad, assuming a strict timing and not letting it get unleashed by jumping or moving back and forth.
*It provides a large amount of freeze frames and you can move very early after casting, making it extremely advantageous in [[PvP]].
<br>


3 mob = 3 hit each x 2394% (7182%)
==Trivia ==
*The miniboss [[Hope Bridge|Stealthy Morfos]] uses a weaker variant of '''Hypersonic Stab''''s original pre-09/30/2021 incarnation.
<br>


4 mob = 4 hit each x 2394% (9576%)
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|fhd8lebCRF8|300}}
|Between its initial release and the 09/30/2021 KR Patch, '''Hypersonic Stab''' used to comprise of a single dashing slash that generated up to 2 hits (10 in awakening) and visually appeared much like the current [[Hypersonic Stab/ModA|'''[Mod]''']] version instead of generating a slow shockwave that causes multiple slashes.
|}
<br>


5 mob = 5 hit each x 2394% (11970%)
==Updates==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
6 mob = ? hit each x 2394% (?????%)
|-
 
! colspan=2 | Date !! colspan=2 | Changes
With Awaken:
|-|-
! KR !! NA !! PvE !! PvP
|-
| 08/07/2008 || 08/03/2011 || colspan=2 align="left" |
*'''Hypersonic Stab''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|Increased Awakening damage.}}
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|Awakening Damage increased.}}<br>
*{{nerf|Normal Damage decreased.}}
|-
| 01/17/2013 || - || colspan=2 align="left" |
*{{buff|Increased both Normal and Awakening damage output.}}
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*{{nerf|No longer affected by the number of targets.}}
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*'''"Enhanced"''' trait changed to '''"Light"'''.
*'''"Absorbing"''' trait changed to '''"Heavy"'''.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
*{{buff|Invincible until the skill is finished.}}
*{{nerf|Freeze Frames decreased.}}
*Skill hitbox is adjusted.
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|Skill changed to do hitstun.}}
|-
| 08/19/2021 || 09/15/2021 || colspan=2 align="left" |
*{{buff|Damage in Awakening increased.}}
|-
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*Skill features changed.
*{{buff|Can also be activated midair.}}
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{buff|'''Defense Ignore''' effect added.}}
|}
<br>


1 mob = 10 hit each x 319% (3190%)
==Alternative Names ==
 
{{AlternateLanguages
2 mob = 20 hit each x 319% (6380%)
|Color={{ColorSel|CharLight|Raven}}
 
|KR=하이퍼 소닉 스탭          |KRName=Hypersonic Stab
3 mob = 20 hit each x 319% (6380%)
|FR=Lame sonique |FRName=Sonic Blade
 
|JP=ハイパーソニックスタッブ |JPName= Hypersonic Stab
4 mob = 20 hit each x 319% (6380%)
|CN=瞬杀之刃 |CNName=Instant-kill Blade
 
|DE=Singender Hieb |DEName=Singing Stab
5 mob = 20 hit each x 319% (6380%)
|IT=Fendente Sibilante |ITName=Whistling Stab
 
|PL=Świszczące Cięcie |PLName=Whistling Stab
6 mob = 20 hit each x 319% (6380%)
|BR=Corte Hipersonico |BRName=Hypersonic Stab
|ES=Golpe cantarín |ESName=Singing Stab
|UK=Singing Blow
}}
<br>
<br>
 
{{SkillNav - Sword Taker}}
{{STSkills}}
 
[[Category:Sword_Taker_Skills]]
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