Fighting Spirit: Difference between revisions
→Tips and Details
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*The increased MP Gain on critical hits functions the same way as the Vitality passive for Lord Knight or the new Magic Necklace. | *The increased MP Gain on critical hits functions the same way as the Vitality passive for Lord Knight or the new Magic Necklace. | ||
**Example: At level 5 Mind of the Fighter a normal Z swing would give 5 MP normally and 10 MP (100% gain) on a critical. | **Example: At level 5 Mind of the Fighter a normal Z swing would give 5 MP normally and 10 MP (100% gain) on a critical. | ||
*The MP consumed rate is kinda like [[Deadly Chaser]] [[Intense Showtime]]. | *The MP consumed rate is kinda like [[Deadly Chaser|Deadly Chaser's]] [[Intense Showtime]]. | ||
{{ISSkills}} | {{ISSkills}} |