Doom Strike: Difference between revisions

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__NOTOC__{{Languages|Doom Strike}}
__NOTOC__{{Languages|Doom Strike}}
<div style="float: right;">{{#ev:youtube|baPjxXFd954|300}}</div>
{{#ev:youtube|baPjxXFd954|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:DS.png]]<br>
| [[File:DS.png]]
| '''[Hyper Active]''' Strikes the ground three times with your destroyer; the first blow power stuns your enemies, the second and third causes massive damage.
| {{SkillType|HA}} Infuse Guardian Stone energy into the ground to create a massive explosion.
|-
|-
|
|
| {{SkillText|ElEssence}}
| {{SkillText|ElEssence}}
|-
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| {{SkillText|True|1.2}}
|}
|}
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<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class           !! Master !! Level Required !! SP Used Per Level !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Iron Paladin]] || Lv. 20 || 65             || 10                || [[Skill Quest#Hyper_Skills_.28Level_Requirement:_60.29|'''Hyper Skill Quest''']]
| [[Iron Paladin]] || 65 || {{SkillText|SkillQuest|5}}
|}
|}
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== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Smash Impact !! Eruption
! Initial Attack !! Chain Blast !! Initial Attack !! Chain Blast
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 6150% || 1845% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
| align="left" | 1 || 65 || 2158% || 647% || rowspan="3" | 300 MP || rowspan="3" | 180 seconds || rowspan="3" | [[Image:ElWater.png|link=El's Essence]] x1
| {{PvP}} || 738% || 221%  
|-
|-
| align="left" | 2 || 70 || 2292% || 687%
| colspan="8" | '''[Enhanced]'''
|-
|-
| align="left" | 3 || 75 || 2427% || 728%
| {{PvE}} || 7380% || 2214% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
| {{PvP}} || 886% || 265%
|}
|}
<br>
== Total Damage ==
{{Damage|true|Chung
|dmg=7380, 2214
|pvp_dmg=886, 265
|hits=1, 14
}}
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<br>


== Tips and Details ==
== Tips and Details ==
*Power stun does not damage enemies.
*After activating this skill, nearby targets will be dragged towards you and they will receive a non-damaging {{se||Power Faint}} debuff.
*Nearby enemies will be dragged closer to your after the power stun.
*In order to ensure maximal damage, this skill is best used against Super Armored enemies.
*Best used on a super armored target to get max hits.
*You can do an approximate number of 16 hits.
**Does a total of 13284% at level 2 if all hits connect.
<br>
<br>


== Updates ==
==Updates==
*08/08/2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
**After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.
|-
*11/7/2013 KR
! colspan=2 | Date !! colspan=2 | Changes
**Power stun is added to the skill. When Chung shouts 'Doom Strike', all targets around him will be stunned and dragged nearer to the quake and Chung will start to strike.
|-
*07/10/2014 KR
! KR !! NA !! PvE !! PvP
**Damage is increased.  
|-
**Enemy pull and delay time from first to second hit is improved.
| 08/01/2013 || rowspan=2 | 06/11/2014 || colspan=2 align="left" |
*'''Doom Strike''' added.
|-
| 08/08/2013 || colspan=2 align="left" |
*{{buff|After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.}}
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|Power stun is added to the skill. When Chung shouts 'Doom Strike', all targets around him will be stunned and dragged nearer to the quake and Chung will start to strike.}}
|-
| 07/10/2014 || - || colspan=2 align="left" |
*{{buff|Damage is increased.}}
*{{buff|Enemy pull and delay time from first to second hit is improved.}}
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*{{buff|Cast speed increased.}}
*{{buff|Changes for first hit pulls targets in more.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|Eruption damage increased.}}
*{{nerf|Smash Impact damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/13/2017  || 07/26/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || align="left" |
*{{buff|Chain Blast damage increased.}}
*{{nerf|Initial Attack damage decreased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|FR=Coup désastreux |FRName=Disastrous strike
|KR=둠 스트라이크 |KRName=Doom Strike
|colspan="2" | UK=Fatal Blow
|ES=Golpe Condenador |ESName=Doom Strike
|FR=Coup désastreux |FRName=Doom Strike
|UK=Fatal Blow
|JP=ドゥームストライク|JPName=Doom Strike
|CN=末日终结 |CNName=End of Doom
|DE=Verhängnisschlag |DEName=Doom Strike
|IT=Colpo del Destino |ITName=Fate Strike
|PL=Uderzenie Losu |PLName=Fate Strike
|BR=Juízo Final |BRName= Final Judgment
}}
}}
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{{SkillNav - Iron Paladin}}
{{IPSkills}}
[[Category:Hyper_Active_Skills]]
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