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| __NOTOC__ | | __NOTOC__{{Languages|Fatality}} |
| <div style="float: right;">{{#ev:youtube|PH1ij1kTMl0|300}}</div>
| | {{ForceSkillTabs |
| | |Character=Rena |
| | }} |
| | {{#ev:youtube|hUDVEIS4Rng|400|right}} |
| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" |
| |- | | |- |
| | style="border-style: solid; border-width: 0px;" | [[Image:Fatality.png]]
| | | [[File:Fatality.png]] |
| | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Rena executes a forward thrust that is guided by a gale of wind that has varied physical damage. The damage output is either ''Fatal, Normal, Weak, or Failure.'' | | | {{SkillType|SA|S}} Charge forward and slash anything that passes by. Low chance to critical hit and deliver high damage. (Can also be activated midair) |
| | |- |
| | | |
| | | {{SkillText|Nature|2}} |
| | |- |
| | | |
| | |{{SkillText|True|Fatality}} |
| |} | | |} |
| | <br> |
| | |
| | == Requirements == |
|
| |
|
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" |
| | |- |
| | ! Class !! Level Required |
| | |- |
| | | [[Trapping Ranger]] || 15 |
| | |} |
| | <br> |
|
| |
|
| == Requirements == | | == Skill Information == |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rena" |
| | |- |
| | ! rowspan=2 | Mode !! colspan=2 | Penetrating Slash (Physical) !! colspan=2 | Damage Odds !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown |
| | |- |
| | ! Normal !! Critical Hit !! Normal !! Critical Hit |
| |- | | |- |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center> | | | colspan="7" | '''Normal''' |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center> | | |- |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''SP Requirement'''</center> | | | {{PvE}} || 4121% || 6182% || rowspan=2 | 75% || rowspan=2 | 25% || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Quest Requirement'''</center> | | |- |
| | | {{PvP}} || 1570% || 2355% |
| |- | | |- |
| | [[Trapping Ranger]] | | | colspan="7" | '''[Enhanced]''' |
| | <center>Lv5</center> | | |- |
| | <center>60 SP</center> | | | {{PvE}} || 4121% || 6182% || rowspan=2 | 45% || rowspan=2 | 55% || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds |
| | <center>[[Skill Quest]]</center> | | |- |
| | | {{PvP}} || 1570% || 2355% |
| |} | | |} |
| | <br> |
|
| |
|
| | == [[Skill Traits]] == |
| | {{Traits|Rena|Fatality|Empowered, Critical|mp=180}} |
| | <br> |
|
| |
|
| == Skill Information == | | == Total Damage == |
| {{VersionTabs | | {{Damage|true|Rena |
| |NA= | | |dmg=4121 |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| | |pvp_dmg=1570 |
| {{!}}-
| | |awk_dmg=6182 |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Skill Level'''</center>
| | |pvp_awk_dmg=2355 |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Fatal Damage<br> (Physical)'''</center>
| | |awk_alias=Fatality, Critical Hit |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Normal Damage <br> (Physical)'''</center>
| | |empowered=true |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Weak Damage <br> (Physical)'''</center>
| | }} |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Failure Damage'''</center>
| | <br> |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''MP Usage'''</center>
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Cooldown'''</center>
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3277%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1490%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 894%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 Damage
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200MP
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3933%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1788%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1073%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4588%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2085%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1251%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5243%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2383%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1430%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6227%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2830%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1698%
| |
| {{!}}}
| |
|
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|
| |KR=
| | == Related Skills == |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| | {{SkillTable| |
| {{!}}- | | NWPassive2.png; Calculated Strike; |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Skill Level'''</center>
| | Twilight - Passive 2.png; Soul Memory; |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Fatal Damage<br> (Physical)'''</center>
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Normal Damage <br> (Physical)'''</center>
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Weak Damage <br> (Physical)'''</center>
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Failure Damage'''</center>
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''MP Usage'''</center>
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Cooldown'''</center>
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3452%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1726%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1036%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 Damage
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200MP
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4143%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2071%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1243%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4833%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2417%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1450%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5524%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2762%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1657%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6560%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3280%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1968%
| |
| {{!}}}
| |
| }} | | }} |
| | <br> |
|
| |
|
| == Tips and Details == | | == Tips and Details == |
| * [[Fatality]] is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. | | {{#ev:youtube|5kgw3h6jt98|300|right}} |
| ** The quest can be obtained at Lv30 from Camilla, the PvP NPC. | | *Activating [[Vital Point Piercing]] before using '''Fatality''' is recommended for maximum damage. |
| | *A successful Critical Hit is indicated by {{tt|'''!!'''|[[File:Critical!.png]]<br>Successful Critical Hit Icon}}. |
| | **If [[Predator]] procs, the hit will be indicated by {{tt|'''Double !!'''|[[File:DoubleCritical!.png]]<br>Successful double Critical Hit Icon}}. |
| | *If the target jumps and the blade hits their feet, the skill will miss. However, you can hit targets about a character's height below you. |
| | *This skill gives back decent MP. A fatal or normal hit will recover 16 MP per mob. |
| | *[[Fatality]] can hit close enemies behind '''Rena'''. |
| | *Although not mentioned anywhere in the tooltip, you can still fail to deal damage with this skill like in the past at a very low chance. |
| | <br> |
|
| |
|
| | == Old Version == |
| | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" |
| | |- |
| | ! width="300px" | Video |
| | ! Description |
| | |- |
| | |{{#ev:youtube|PH1ij1kTMl0|300}} |
| | |Between its initial release and the 07/03/2013 KR Patch, the skill had a chance of failure, resulting in Rena tripping as she slashes through an opponent, only dealing 1 damage. |
| | *Before 05/29/2014 KR Patch, there was a chance of the skill doing below average damage. |
| | |} |
| | <br> |
|
| |
|
| == Trivia == | | == Trivia == |
| *Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay! | | *'''Fatality''' is the first skill in the game to introduce a lottery system to decide the damage of the skill. |
| *Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
| | *There was a voice dubbing for this skill, although they changed the yelling, "Fatality!", to just a yell. |
| *There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell. | | **However, in the Japanese Version, there is voice dubbing. |
| *This skill will activate [[Vital Point Piercing]]. | | *In the past, the skill's success rates were based on skill level. |
| *A successful Fatal hit is indicated by a !!. | | **Counter-intuitively, as this skill was ranked, '''Rena''' would fail increasingly often and the odds of making a Fatal blow would drop. |
| *A failed hit is indicated by rena falling down. | | <br> |
| *If targets jump, and the blade hit their feet, the skill will miss. | |
|
| |
|
| | ==Updates== |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" |
| | |- |
| | ! colspan=2 | Date !! colspan=2 | Changes |
| | |- |
| | ! KR !! NA !! PvE !! PvP |
| | |- |
| | | 12/29/2011 || 02/13/2013 || colspan=2 align="left" | |
| | *'''Fatality''' added. |
| | |- |
| | | 01/05/2012 || - || colspan=2 align="left" | |
| | *{{nerf|'''Damage''' decreased.}} |
| | |- |
| | | 07/30/2012 || - || colspan=2 align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | |- |
| | | 07/03/2013 || 11/24/2013 || colspan=2 align="left" | |
| | *{{buff|Failure Damage removed.}} |
| | *{{nerf|'''Damage''' decreased.}} |
| | |- |
| | | 05/29/2014 || 09/17/2014 || colspan=2 align="left" | |
| | *{{buff|Weak damage is removed.}} |
| | *{{buff|Fatal damage is increased.}} |
| | |- |
| | | 04/20/2015 || - || colspan=2 align="left" | |
| | *{{nerf|Unable to hit the enemies below the platform.}} |
| | |- |
| | | 07/23/2015 || 12/16/2015 || colspan=2 align="left" | |
| | *{{buff|Can be activated in mid-air.}} |
| | *{{buff|Critical chance is increased by 10%.}} |
| | |- |
| | | 07/30/2015 || - || colspan=2 align="left" | |
| | *{{buff|Damage Largely Increased.}} |
| | |- |
| | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | |
| | *{{buff|MP Usage decreased.}} |
| | *{{buff|Range increased.}} |
| | *{{buff|Hitbox increased.}} |
| | *'''Regenerating (1)''' trait changed to '''Critical'''. |
| | *Change location of "'''Critical'''" and "'''Empowered'''". |
| | |- |
| | | 06/30/2016 || 07/13/2016 || colspan=2 align="left" | |
| | *{{buff|Last hit doesn't knock down and pushes targets away.}} |
| | |- |
| | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | |
| | *{{nerf|'''Damage''' decreased.}} |
| | |- |
| | | 04/27/2017 || 05/10/2017 || align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | | align="left" | |
| | *None |
| | |- |
| | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | |} |
| | <br> |
|
| |
|
| | | == Alternative Names == |
| {{TRSkills}} | | {{AlternateLanguages |
| | |Color={{ColorSel|CharLight|Rena}} |
| | |KR=페이탈리티 |KRName=Fatality |
| | |JP=フェイタリティ |JPName=Fatality |
| | |CN=致命狂袭 |CNName=Fatal Strike |
| | |TW=致命狂襲 |TWName=Fatal Strike |
| | |FR=Fatalité |FRName=Fatality |
| | |DE=Verhängnis |DEName=Fatality |
| | |ES=Perdición |ESName=Perdition |
| | |BR=Corte Fatal |BRName=Fatal Cut |
| | |PL=Fatum |PLName=Fate |
| | }} |
| | <br> |
| | {{SkillNav - Trapping Ranger}} |