Reverse Circle: Difference between revisions

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**Before the 04/20 KR Patch, the explosion that occurred on contact with an enemy was referred to as "Contact Explosion" and each "Contact Explosion" would deal splash damage to nearby enemies as well. Since then, as only one explosion can ever hit a single enemy, including the actual final energy explosion, the term became redundant and was removed.
**Before the 04/20 KR Patch, the explosion that occurred on contact with an enemy was referred to as "Contact Explosion" and each "Contact Explosion" would deal splash damage to nearby enemies as well. Since then, as only one explosion can ever hit a single enemy, including the actual final energy explosion, the term became redundant and was removed.
*The Energy Sphere itself is not very lag-sensitive.
*The Energy Sphere itself is not very lag-sensitive.
*After the 07/09/2015 KR Patch, you cannot do anything on Reverse Circle while on the ground until the animation is done that makes this skill very slow to use.
*After the 07/09/2015 KR Patch, you can no longer perform any action until the animation is done, making this skill very slow to use. When used in mid-air, this effect will be worse because you will not be able to perform any action until you land after casting it. [https://www.youtube.com/watch?v=5zJm0WScyp4 '''(Demonstration)''']
**If use Reverse Circle in mid-air, it makes Diabolic Esper worse because he cannot do anything until he lands after casting it. [https://www.youtube.com/watch?v=5zJm0WScyp4 '''Demonstration''']
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