Elsword: Difference between revisions
→Combos
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! width="20%" | Combo | ! width="20%" | Combo | ||
! width="50%" |Description | ! width="50%" |Description | ||
! width="30%" |Damage | ! width="30%" |Damage (KR) | ||
|- | |- | ||
| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}''' | | '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}''' | ||
| Basic 4 hit combo with his sword. | | Basic 4 hit combo with his sword. | ||
| | | | ||
{{CZ}} Physical Damage 100% <br> | {{CZ}} Physical Damage 100% (149%)<br> | ||
{{CZ}} Physical Damage 120% <br> | {{CZ}} Physical Damage 120% (183%)<br> | ||
{{CZ}} Physical Damage 120% <br> | {{CZ}} Physical Damage 120% (217%)<br> | ||
{{CZ}} Physical Damage 140% | {{CZ}} Physical Damage 140% (343%) | ||
|- | |- | ||
| '''{{CZ}}{{CZ}}{{CZ}}{{CX}}''' | | '''{{CZ}}{{CZ}}{{CZ}}{{CX}}''' | ||
| Basic 3 hit combo with his sword, followed by a heavy slash, knocking targets quite a distance. | | Basic 3 hit combo with his sword, followed by a heavy slash, knocking targets quite a distance. | ||
| | | | ||
{{CZ}} Physical Damage 100% <br> | {{CZ}} Physical Damage 100% (149%)<br> | ||
{{CZ}} Physical Damage 120% <br> | {{CZ}} Physical Damage 120% (183%)<br> | ||
{{CZ}} Physical Damage 120% <br> | {{CZ}} Physical Damage 120% (217%)<br> | ||
{{CX}} Physical Damage 140% | {{CX}} Physical Damage 140% (297%) | ||
|- | |- | ||
| '''{{CX}}{{CX}}{{CX}}''' | | '''{{CX}}{{CX}}{{CX}}''' | ||
| Basic 3 heavy hit combo with his sword. | | Basic 3 heavy hit combo with his sword. | ||
| | | | ||
{{CX}} Physical Damage 160% <br> | {{CX}} Physical Damage 160% (287%)<br> | ||
{{CX}} Physical Damage 210% <br> | {{CX}} Physical Damage 210% (311%)<br> | ||
{{CX}} Physical Damage 240% | {{CX}} Physical Damage 240% (392%) | ||
|- | |- | ||
| '''{{CX}}{{CX}}{{CZ}}''' | | '''{{CX}}{{CX}}{{CZ}}''' | ||
| Basic 2 heavy hit combo with his sword, followed by a uppercut that sends targets upwards. | | Basic 2 heavy hit combo with his sword, followed by a uppercut that sends targets upwards. | ||
| | | | ||
{{CX}} Physical Damage 160% <br> | {{CX}} Physical Damage 160% (287%)<br> | ||
{{CX}} Physical Damage 210% <br> | {{CX}} Physical Damage 210% (311%)<br> | ||
{{CZ}} Physical Damage 180% | {{CZ}} Physical Damage 180% (377%) | ||
|- | |- | ||
| '''{{CU}}{{CZ}}''' | | '''{{CU}}{{CZ}}''' | ||
| Single jump slash. | | Single jump slash. | ||
| | | | ||
{{CU}}{{CZ}} Physical Damage 100% | {{CU}}{{CZ}} Physical Damage 100% (160%) | ||
|- | |- | ||
| '''{{CU}}{{CX}}''' | | '''{{CU}}{{CX}}''' | ||
| Single jump overhead slash, knocking down targets. | | Single jump overhead slash, knocking down targets. | ||
| | | | ||
{{CU}}{{CX}} Physical Damage 180% | {{CU}}{{CX}} Physical Damage 180% (349%) | ||
|- | |- | ||
| '''{{CDR}}{{CZ}}{{CZ}}''' | | '''{{CDR}}{{CZ}}{{CZ}}''' | ||
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*'''This was formerly an exclusive combo to [[Sword Knight]], but it is now given to base [[Elsword]] after the 07/23/2015 KR patch and can only be used in KR.''' | *'''This was formerly an exclusive combo to [[Sword Knight]], but it is now given to base [[Elsword]] after the 07/23/2015 KR patch and can only be used in KR.''' | ||
| | | | ||
{{CDR}}{{CZ}} Physical Damage 120% <br> | {{CDR}}{{CZ}} Physical Damage 120% (173%)<br> | ||
{{CZ}} Physical Damage 160% <br> | {{CZ}} Physical Damage 160% (209%)<br> | ||
{{CZ}} Physical Damage 100% | {{CZ}} Physical Damage 100% (235%) | ||
|- | |- | ||
| '''{{CDR}}{{CX}}''' | | '''{{CDR}}{{CX}}''' | ||
| Heavy uppercut after dashing, knocking targets up. | | Heavy uppercut after dashing, knocking targets up. | ||
| | | | ||
{{CDR}}{{CX}} Physical Damage 100% | {{CDR}}{{CX}} Physical Damage 100% (319%) | ||
|- | |- | ||
| '''{{CDR}}{{CU}}{{CZ}}{{CZ}}{{CZ}}''' | | '''{{CDR}}{{CU}}{{CZ}}{{CZ}}{{CZ}}''' | ||
| 3 sword slashes after dashing in midair. | | 3 sword slashes after dashing in midair. | ||
| | | | ||
{{CDR}}{{CU}}{{CZ}} Physical Damage 100% <br> | {{CDR}}{{CU}}{{CZ}} Physical Damage 100% (172%)<br> | ||
{{CZ}} Physical Damage 120% <br> | {{CZ}} Physical Damage 120% (206%)<br> | ||
{{CZ}} Physical Damage 160% | {{CZ}} Physical Damage 160% (309%) | ||
|- | |- | ||
| '''{{CDR}}{{CU}}{{CX}}{{CX}}''' | | '''{{CDR}}{{CU}}{{CX}}{{CX}}''' | ||
| 1 overhead slash that does not knockdown, followed by another heavy slash that knocks targets down. | | 1 overhead slash that does not knockdown, followed by another heavy slash that knocks targets down. | ||
| | | | ||
{{CDR}}{{CU}}{{CX}} Physical Damage 200% <br> | {{CDR}}{{CU}}{{CX}} Physical Damage 200% (299%)<br> | ||
{{CX}} Physical Damage 240% | {{CX}} Physical Damage 240% (408%) | ||
|} | |} | ||
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