Avatar of Fire: Difference between revisions

339 bytes removed ,  11 September 2015
(Changed accordingly to the recent buff.)
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==Tips and Details==
==Tips and Details==
*Possible fire debuffs that can be absorbed are "Burn" from the Fire Attribute, "Blaze" from [[Red Lotus Sword]] or [[Fireplay]] and "Invincible Flame" from the Invincible Flame passive.
*Possible fire debuffs that can be absorbed are "Burn" from the Fire Attribute, "Blaze" from [[Red Lotus Sword]] or [[Fireplay]] and each stack of "Invincible Flame" from the Invincible Flame passive.
**With all 3 debuffs active, 30 MP can be gained from one target.
**With all 3 debuffs active and full Invincible Flame stacks, 120 MP can be gained from one target, making it the highest MP recovering skill in the game. It is also extremely easy to stack Invincible Flame, making the 120 MP recovered almost trivial to accomplish.
*Due to the skill costing 30 MP to cast, it has a very poor net gain of MP, requiring at least 2 enemies to actually give you more MP than you spent, assuming you are capable of inflicting all 3 types of fire debuffs.
**For this reason, it is best not used during boss fights (where there is usually only one target, excluding Henir), as it will be completely incapable of restoring more than the skill cost.
***However, with the 09/10/2015 patch, Incarnation of Fire is easily able to gain 100 MP on a single target. This may be tweaked in the future.
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