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| <div style="float: right;">{{#ev:youtube|KLk6K9yq-HY|300}}</div> | | __NOTOC__{{Languages|Steel Edge}} |
| | | <div style="float: right;">{{#ev:youtube|KLk6K9yq-HY|400}}</div> |
| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" |
| |- | | |- |
| | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_STEELEDGE.png]]<br>
| | | [[Image:SI_STEELEDGE.png]] |
| | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung strikes the enemy twice with the destroyer then charges the destroyer and fires a circular explosion before him. | | | {{SkillType|SA|T}} Spin enemies around with a heavy strike, followed by an armor-piercing cannon blast. |
| | |- |
| | | |
| | | {{SkillText|Cannonball|1}} |
| |} | | |} |
| <br> | | <br> |
| | |
| | == Requirements == |
| | {{ADSquareSkill}} |
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| == Requirements ==
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |
| |- | | |- |
| |style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
| | ! Class !! Master !! Level Required !! SP Cost per Level |
| |style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
| |
| |- | | |- |
| | [[Fury Guardian]] | | | [[Fury Guardian]] || Lv. 20 || 15 || 3 |
| | <center>Lv5</center> | |
| | <center>40SP</center> | |
| |} | | |} |
| | <br> |
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| |
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| | == Skill Information == |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" |
| | |- |
| | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage !! colspan=2 | Max Hits !! rowspan=2 | Cannonball Consumption !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown |
| | |- |
| | ! Swings (Physical) !! Explosion (Magical) !! Swings !! Explosion |
| | |- |
| | | align="left" | 1 || rowspan="2" | 15 || 136% || 1379% || rowspan="21" | 2 || rowspan="21" | 1 || rowspan="21" | 1 || rowspan="21" | 100 MP || rowspan="21" | 8 Seconds |
| | |- |
| | | align="left" | 2 || 140% || 1424% |
| | |- |
| | | align="left" | 3 || 16 || 145% || 1469% |
| | |- |
| | | align="left" | 4 || 19 || 149% || 1513% |
| | |- |
| | | align="left" | 5 || 22 || 154% || 1558% |
| | |- |
| | | align="left" | 6 || 25 || 158% || 1603% |
| | |- |
| | | align="left" | 7 || 28 || 163% || 1648% |
| | |- |
| | | align="left" | 8 || 31 || 167% || 1693% |
| | |- |
| | | align="left" | 9 || 34 || 171% || 1738% |
| | |- |
| | | align="left" | 10 || 37 || 176% || 1782% |
| | |- |
| | | align="left" | 11 || 40 || 180% || 1827% |
| | |- |
| | | align="left" | 12 || 43 || 185% || 1872% |
| | |- |
| | | align="left" | 13 || 46 || 189% || 1917% |
| | |- |
| | | align="left" | 14 || 49 || 193% || 1962% |
| | |- |
| | | align="left" | 15 || 52 || 198% || 2006% |
| | |- |
| | | align="left" | 16 || 55 || 202% || 2051% |
| | |- |
| | | align="left" | 17 || 58 || 207% || 2096% |
| | |- |
| | | align="left" | 18 || 61 || 211% || 2141% |
| | |- |
| | | align="left" | 19 || 64 || 216% || 2186% |
| | |- |
| | | align="left" | 20 (M) || 67 || 220% || 2231% |
| | |- |
| | | align="left" | 21 || -* || 224% || 2275% |
| | |} |
| | <br> |
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| |
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| == Skill Information == | | == [[Skill Notes|Skill Note]] == |
| {{VersionTabs
| | <center>{{quotation|Steel Edge uses all the energy from your body to exert a powerful attack towards the enemy. - Hamel's Combat Instructor}}</center> |
| |NA= | | '''Name:''' Spirit Cannon / 기합포 (KR) |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} <center>'''Skill Level'''</center>
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Physical Damage''' | |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Magical Damage'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cool Down'''
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 43%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 505%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 100 MP
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 5 Seconds
| |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 52%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 606%
| |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 60%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 707%
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 69%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 808%
| |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 82%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 959%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 108%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1262%
| |
| {{!}}}
| |
| |KR=
| |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} <center>'''Skill Level'''</center>
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Physical Damage'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Magical Damage'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cool Down'''
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| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 53%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 599%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 100 MP
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 Seconds
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 100%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1137%
| |
| {{!}}}
| |
| }}
| |
| | |
| == [[Skill Note]] ==
| |
| '''Name:''' Spirit Cannon(KR) | |
|
| |
|
| '''Description:''' Explosion range increased by 30% and no longer uses ammo. | | '''Description:''' Explosion range increased by 30% and no longer uses ammo. |
| | | <br> |
| | |
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| == Tips and Details == | | == Tips and Details == |
| *[[Steel Edge]] requires and consumes 1 ammo on use. | | *'''Steel Edge''' requires and consumes 1 ammo on use. |
| | **Even with the skill note, you need at least 1 ammo to use. |
| *The explosion ignores the target's magical defense. | | *The explosion ignores the target's magical defense. |
| **It also bypasses enemy defense upgrades (like Magic Defense Up, Physical Defense Up) but it does not do full damage on enemies that are knocked down, or enemies that are blocking. | | **It also bypasses enemy defense upgrades (like Magic Defense Up, Physical Defense Up) but it does not do full damage on enemies that are knocked down, or enemies that are blocking. |
| *[[Steel Edge]]'s first hit turns shield mobs around, allowing the 2nd and 3rd hit to do full damage, unless the shield mob is Super Armored. | | *The first swing turns shield mobs around, allowing the 2nd and 3rd hit to do full damage, unless the shield mob is Super Armored. |
| **It also causes the enemy to flinch. | | **If the enemy already has their back towards you, they won't be turned. |
| *[[Steel Edge]] is renamed to '''Soul Breaker''' in the Japanese version of Elsword. | | *'''Steel Edge''' is useful for sweeping the enemy; it is an effective finisher move, as it can be chained to ZZX. However, this should not be used against [[Aisha]] or [[Rena]] since since they can tumble out of it. |
| **This was changed back to Steel Edge after the updates of Iron Paladin and Deadly Chaser in Japan, along with Lunatic Fury, due to pronounciation issues. | | *'''Steel Edge''' can effectively catch enemies knocked back by both noted and un-noted [[Brutal Swing]]. |
| | <br> |
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| {{FGSkills}} | | ==Updates== |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" |
| | |- |
| | ! colspan=2 | Date !! rowspan=2 | Changes |
| | |- |
| | ! KR !! NA |
| | |- |
| | | 01/27/2011 || 06/27/2012 || colspan=2 align="left" | |
| | *'''Steel Edge''' added. |
| | |- |
| | | 11/07/2013 || 02/12/2014 || align="left" | |
| | *{{buff|Explosion damage increased.}} |
| | |- |
| | | 07/10/2014 || - || align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | |- |
| | | 07/17/2014 || - || align="left" | |
| | *Hitbox error fixed. |
| | |- |
| | | 08/20/2015 || 01/27/2016 || align="left" | |
| | *'''Steel Edge''' deleted. |
| | |} |
| | <br> |
| | |
| | == Alternative Names == |
| | {{AlternateLanguages |
| | |Color={{ColorSel|CharLight|Chung}} |
| | |KR=스틸 엣지 |KRName=Steel Edge |
| | |JP=スチールエッジ|JPName=Steel Edge<br>Soul Breaker (before the release of Iron Paladin) |
| | |FR=Arrête métallique |FRName=Metallic Edge |
| | |CN=钢铁锋芒 |CNName=Steel Edge |
| | }} |
| | <br> |
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| [[Category:Chung_Skills]] | | [[Category: Tenacity Skills]][[Category: Special Active Skills]][[Category:Deleted Skills]] |