Socketing Equipment: Difference between revisions
→Stat Calculation
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*Maximum 100% for Critical | *Maximum 100% for Critical | ||
*Maximum 165% for Additional Damage. '''The stats of Additional Damage can actually be higher than 165%, but the effect will decrease.''' | *Maximum 165% for Additional Damage. '''The stats of Additional Damage can actually be higher than 165%, but the effect will decrease.''' | ||
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! rowspan=3 | [[File:CritAddDmgNorm.png]] | ! rowspan=3 | [[File:CritAddDmgNorm.png]] | ||
! Percentage (the stat) | ! Percentage (the stat) | ||
| 40% || 50% || 60% || 70% || 80% || 90% || 100% || 110% || 120% || 130% || 140% | | 40% || 50% || 60% || 70% || 80% || 90% || 100% || 110% || 120% || 130% || 140% || 165% | ||
|- | |- | ||
! Percentage (when normalized) | ! Percentage (when normalized) | ||
| 40% || 49.6% || 58.4% || 66.4% || 73.6% || 80% || 85.6% || 90.4% || 94.4% || 97.6% || 100% | | 40% || 49.6% || 58.4% || 66.4% || 73.6% || 80% || 85.6% || 90.4% || 94.4% || 97.6% || 100% || 102.5% | ||
|- | |- | ||
! Numeral (based on a lvl | ! Numeral (based on a lvl 80 character) | ||
| | | 5120 || 6400 || 7680 || 8960 || 10240 || 11520 || 12800 || 14080 || 15360 || 16640 || 17920 || 21120 | ||
|} | |} | ||
<br> | <br> | ||
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*Normalization function is y = -0.6x<sup>2</sup> + 1.27x - 0.03 | *Normalization function is y = -0.6x<sup>2</sup> + 1.27x - 0.03 | ||
*Maximum 50% | *Maximum 50% | ||
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|- | |- | ||
! rowspan=3 | [[File:AwkChgNorm.png]] | ! rowspan=3 | [[File:AwkChgNorm.png]] | ||
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| 20% || 22.54% || 25% || 29.7% || 34.1% || 38.2% || 42% || 45.5% || 49.7% || 50% | | 20% || 22.54% || 25% || 29.7% || 34.1% || 38.2% || 42% || 45.5% || 49.7% || 50% | ||
|- | |- | ||
! Numeral (based on a lvl | ! Numeral (based on a lvl 80 character) | ||
| | | 2560 || 2880 || 3200 || 3840 || 4480 || 5120 || 5760 || 6400 || 7040 || 7320 | ||
|} | |} | ||
<br> | <br> | ||
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**20% ~ 68.75% is y = -0.85x<sup>2</sup> + 1.18x | **20% ~ 68.75% is y = -0.85x<sup>2</sup> + 1.18x | ||
**68.75% and higher is y = 0.02x + 0.3957 | **68.75% and higher is y = 0.02x + 0.3957 | ||
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|- | |- | ||
! rowspan=3 | [[File:RedDmgNorm.png]] | ! rowspan=3 | [[File:RedDmgNorm.png]] | ||
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| 20.2% || 24.19% || 27.75% || 33.6% || 37.75% || 40.2% || 40.97% || 41.37% || 41.97% || 42.57% || 43.17% | | 20.2% || 24.19% || 27.75% || 33.6% || 37.75% || 40.2% || 40.97% || 41.37% || 41.97% || 42.57% || 43.17% | ||
|- | |- | ||
! Numeral (based on a lvl | ! Numeral (based on a lvl 80 character) | ||
| | | 2560 || 3200 || 3840 || 5120 || 6400 || 7680 || 8960 || 11520 || 15360 || 19200 || 23040 | ||
|} | |} | ||
<br> | <br> | ||
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**30% and higher is y = 0.05x + 0.21 | **30% and higher is y = 0.05x + 0.21 | ||
*Maximum 30% | *Maximum 30% | ||
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! rowspan=3 | [[File:OtherNorm.png]] | ! rowspan=3 | [[File:OtherNorm.png]] | ||
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| 20% || 20.75% || 21.5% || 22% || 22.5% || 22.75% || 23% || 23.5% || 24% || 24.5% || 25% | | 20% || 20.75% || 21.5% || 22% || 22.5% || 22.75% || 23% || 23.5% || 24% || 24.5% || 25% | ||
|- | |- | ||
! Numeral (based on a lvl | ! Numeral (based on a lvl 80 character) | ||
| | | 2560 || 2880 || 3200 || 3520 || 3840 || 4480 || 5120 || 6400 || 7680 || 8960 || 10240 | ||
|} | |} | ||