Guided Arrow: Difference between revisions

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<div style="float: right;">{{#ev:youtube|LtSotOvQXSU|300}}</div>
__NOTOC__{{Languages|Guided Arrow}}
{{#ev:youtube|cJpgeI5oDxc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Guide Arrow.png]]<br>  
| [[File:SnipingRangerSkill2.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Rena shoots three magical arrows that will chase enemies for of seven seconds or until they hit their target.
| {{SkillType|SA|S}} Fire 3 arrows that chase and pierce through enemies.<br/>Fire additional 2 arrows, and all arrows pierce 1 extra time with slightly reduced damage when used while [[Awakening Mode|awakened]]. (Overall damage increases.)
|-
|
| {{SkillText|Nature|2}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>


== Requirements ==


== Requirements  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center>
! Class !! Level Required
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''SP Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill Requirement'''</center>
|-
|-
| [[Sniping Ranger]]
| [[Sniping Ranger]] || 15
| <center>Lv5</center>
|}
| <center>50 SP</center>
<br>
| <center>[[Humming Wind]]</center>


== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! rowspan="2" | Mode !! colspan="2" | Homing Arrow (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
! Normal !! Awakening !! Normal !! Awakening
|-
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 1319% || 955% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds
|-
| {{PvP}} || 269% || 194%
|-
| colspan="7" | '''[Enhanced]'''
|-
| {{PvE}} || 1583% || 1146% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds
|-
| {{PvP}} || 321% || 233%
|}
|}


<br>


== Skill Information  ==
== [[Skill Traits]] ==
{{VersionTabs
{{Traits|Rena|Guided Arrow|Empowered, Critical|mp=200}}
|NA=
<br>
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Skill Lv'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Max Hits <br>(Awakening)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} '''Damage (magical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Duration'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Cool Down'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Non-Awakening'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Awakening'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 3 (6)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 438% per stinger
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 336%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 7 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 225 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 10 seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 526% per stinger
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 403%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 613% per stinger
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 470%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 701% per stinger
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 538%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 833% per stinger
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 638%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 964% per stinger
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 739%
{{!}}}
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Skill Lv'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Max Hits <br>(Awakening)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} '''Damage (magical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Duration'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Cool Down'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Non-Awakening'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Awakening'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 3 (6)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 438% per stinger
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 336%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 7 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 225 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 10 seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 526% per stinger
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 403%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 613% per stinger
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 470%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 701% per stinger
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 538%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 833% per stinger
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 638%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 964% per stinger
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 739%


{{!}}}
== Total Damage ==
{{Damage|true|Rena
|dmg=1583
|awk_dmg=1146
|pvp_dmg=321
|pvp_awk_dmg=233
|hits=3
|awk_hits=10
|empowered=true
|passive1=Hawk Eye
|passive2=Arrow Mastery
|combine=1, 2
}}
<br>


== Related Skills ==
{{SkillTable|
SnipingRangerPassive1.png; Hawk Eye;
GrandArcherPassive1.png; Arrow Mastery;
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
DaybreakerPassive2.png; Remaining Stigma;
}}
}}
<br>


== [[Skill Note]] ==
== Tips and Details ==
<div style="float: right;">{{#ev:youtube|CsEIYqI1qkY|300}}</div>
*The use of skill freeze can delay the opponent into being hit, as [[Guided Arrow]] is unaffected by any form of delay.
'''Name:''' Easy Catch(NA) / Its Easy to Chase(KR)
*The arrows will target the closest enemy within a large range upon firing or when the original target dies.
**If no enemies are within range upon firing, the arrows will fly off without targeting new enemies.
*This skill is very useful in PvP since it can be used from a far distance.
*If one of the arrows hits nothing, it will automatically disappear approximately 8 seconds after cast.
*Players should not Mana Break from this skill as the arrows will continue to orbit around the target, even while invincible.
<br>


'''Description:''' Increase the number of arrows shot by 1 with the arrows moving 30% faster.
== Gallery ==
<gallery>
File:GuidedArrowOld.png|Old Icon of '''Guided Arrow'''.
</gallery>
<br>


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 03/20/2008 || 05/04/2011 || colspan=2 align="left" |
*'''Guided Arrow''' added.
|-
| 12/13/2012 || - || colspan=2 align="left" |
*{{buff|Aiming improvement.}}
**One arrow will now hit at a time on 3 of the closest targets, otherwise it will fly towards the remaining targets.
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|Firing more arrows when awaken.}}
*{{buff|Penetrating Hit amount increased when awaken.}}
|-
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |
*{{nerf|Projectile speed slightly decreased.}}
*{{nerf|After certain time, it won't give hitstun.}}
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*{{nerf|Damage Adjusted.}}
*{{nerf|The feature where projectiles doesn't do hitstun after certain time removed.}}
*{{nerf|Added feature so that projectiles to less damage per movement distance.}}
|-
| rowspan=2 | 02/04/2016 || rowspan=2 | 03/16/2016 || colspan=2 align="left" |
*{{nerf|Hit-stun decreased.}}
|-
| align="left" |
*None
| align="left" |
*{{nerf|Doesn't lock on to targets that are certain distance away.}}
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{buff|Normal damage increased.}}
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*AI revamped.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|Damage decay removed.}}
*{{nerf|Range decreased.}}
*{{nerf|'''Damage''' decreased.}}
*[Enhanced] effect changed to 1.2x damage.
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{nerf|MP gain decreased by half.}}
|-
| 10/08/2020 || 11/04/2020 || align="left" |
*None
| align="left" |
*{{nerf|Arrow duration decreased.}}
|-
| rowspan=2 | 03/17/2022 || rowspan=2 | 04/13/2022 || colspan=2 align="left" |
*'''Reversed''' trait changed to '''Critical'''.
*{{buff|Casting speed increased by 40%.}}
*{{buff|Can move quicker after skill cast.}}
|-
| align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
<br>


== Tips and Details  ==
== Alternative Names ==
*In [[Awakening Mode]], the arrows will penetrate through enemies once but the damage is reduced.
{{AlternateLanguages
*The use of skill freeze can delay the opponent into being hit, as Guide Arrow is unaffected by any form of delay.
|Color={{ColorSel|CharLight|Rena}}
 
|KR=가이드 애로우              |KRName=Guide Arrow
 
|CN=导引箭          |CNName=Guided Arrow
== Trivia  ==
|FR=Flèche précise |FRName=Accurate Arrow
*In Non-awakening, the arrows are green. In Awakening, the arrows become red.
|JP=ガイドアロー |JPName=Guide Arrow
 
|DE=Gezielter Pfeil |DEName=Aimed Arrow
 
|PL=Celna Strzała |PLName=Accurate Arrow
 
|ES=Flecha selectiva |ESName=Aimed Arrow
{{SRSkills}}
|IT=Freccia Mirata |ITName=Aimed Arrow
|BR=Flechas de Guia |BRName=Guided Arrows
}}
<br>
{{SkillNav - Sniping Ranger}}
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