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| <div style="float: right;">{{#ev:youtube|LtSotOvQXSU|300}}</div>
| | __NOTOC__{{Languages|Guided Arrow}} |
| | {{#ev:youtube|cJpgeI5oDxc|400|right}} |
| {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |
| |- | | |- |
| | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Guide Arrow.png]]<br>
| | | [[File:SnipingRangerSkill2.png]] |
| | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Rena shoots three magical arrows that will chase enemies for of seven seconds or until they hit their target. | | | {{SkillType|SA|S}} Fire 3 arrows that chase and pierce through enemies.<br/>Fire additional 2 arrows, and all arrows pierce 1 extra time with slightly reduced damage when used while [[Awakening Mode|awakened]]. (Overall damage increases.) |
| | |- |
| | | |
| | | {{SkillText|Nature|2}} |
| | |- |
| | | |
| | | {{SkillText|True|1.2}} |
| |} | | |} |
| | <br> |
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| |
|
| | == Requirements == |
|
| |
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| == Requirements ==
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |
| |- | | |- |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center>
| | ! Class !! Level Required |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''SP Requirement'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill Requirement'''</center>
| |
| |- | | |- |
| | [[Sniping Ranger]] | | | [[Sniping Ranger]] || 15 |
| | <center>Lv5</center> | | |} |
| | <center>50 SP</center> | | <br> |
| | <center>[[Humming Wind]]</center>
| |
|
| |
|
| | == Skill Information == |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" |
| | |- |
| | ! rowspan="2" | Mode !! colspan="2" | Homing Arrow (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown |
| | |- |
| | ! Normal !! Awakening !! Normal !! Awakening |
| | |- |
| | | colspan="7" | '''Normal''' |
| | |- |
| | | {{PvE}} || 1319% || 955% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds |
| | |- |
| | | {{PvP}} || 269% || 194% |
| | |- |
| | | colspan="7" | '''[Enhanced]''' |
| | |- |
| | | {{PvE}} || 1583% || 1146% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds |
| | |- |
| | | {{PvP}} || 321% || 233% |
| |} | | |} |
|
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| | <br> |
|
| |
|
| == Skill Information == | | == [[Skill Traits]] == |
| {{VersionTabs | | {{Traits|Rena|Guided Arrow|Empowered, Critical|mp=200}} |
| |NA= | | <br> |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Skill Lv'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Max Hits <br>(Awakening)'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} '''Damage (magical)'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Duration'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''MP Usage'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Cool Down'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Non-Awakening'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Awakening'''
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| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 3 (6)
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 438% per stinger
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 336%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 7 Seconds
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 225 MP
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 10 seconds
| |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 526% per stinger
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 403%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 613% per stinger
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 470%
| |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 701% per stinger
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 538%
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 833% per stinger
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 638%
| |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 964% per stinger
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 739%
| |
| {{!}}}
| |
| |KR= | |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Skill Lv'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Max Hits <br>(Awakening)'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} '''Damage (magical)'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Duration'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''MP Usage'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Cool Down'''
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| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Non-Awakening'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Awakening'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 3 (6)
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 438% per stinger
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 336%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 7 Seconds
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 225 MP
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 10 seconds
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 526% per stinger
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 403%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 613% per stinger
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 470%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 701% per stinger
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 538%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 833% per stinger
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 638%
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 964% per stinger
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 739%
| |
|
| |
|
| {{!}}} | | == Total Damage == |
| | {{Damage|true|Rena |
| | |dmg=1583 |
| | |awk_dmg=1146 |
| | |pvp_dmg=321 |
| | |pvp_awk_dmg=233 |
| | |hits=3 |
| | |awk_hits=10 |
| | |empowered=true |
| | |passive1=Hawk Eye |
| | |passive2=Arrow Mastery |
| | |combine=1, 2 |
| | }} |
| | <br> |
|
| |
|
| | == Related Skills == |
| | {{SkillTable| |
| | SnipingRangerPassive1.png; Hawk Eye; |
| | GrandArcherPassive1.png; Arrow Mastery; |
| | GrandArcherPassive5.png; Rapid Archer Locked-Trans2; |
| | DaybreakerPassive2.png; Remaining Stigma; |
| }} | | }} |
| | <br> |
|
| |
|
| == [[Skill Note]] == | | == Tips and Details == |
| <div style="float: right;">{{#ev:youtube|CsEIYqI1qkY|300}}</div> | | *The use of skill freeze can delay the opponent into being hit, as [[Guided Arrow]] is unaffected by any form of delay. |
| '''Name:''' Easy Catch(NA) / Its Easy to Chase(KR)
| | *The arrows will target the closest enemy within a large range upon firing or when the original target dies. |
| | **If no enemies are within range upon firing, the arrows will fly off without targeting new enemies. |
| | *This skill is very useful in PvP since it can be used from a far distance. |
| | *If one of the arrows hits nothing, it will automatically disappear approximately 8 seconds after cast. |
| | *Players should not Mana Break from this skill as the arrows will continue to orbit around the target, even while invincible. |
| | <br> |
|
| |
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| '''Description:''' Increase the number of arrows shot by 1 with the arrows moving 30% faster. | | == Gallery == |
| | <gallery> |
| | File:GuidedArrowOld.png|Old Icon of '''Guided Arrow'''. |
| | </gallery> |
| | <br> |
|
| |
|
| | ==Updates== |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" |
| | |- |
| | ! colspan=2 | Date !! colspan=2 | Changes |
| | |- |
| | ! KR !! NA !! PvE !! PvP |
| | |- |
| | | 03/20/2008 || 05/04/2011 || colspan=2 align="left" | |
| | *'''Guided Arrow''' added. |
| | |- |
| | | 12/13/2012 || - || colspan=2 align="left" | |
| | *{{buff|Aiming improvement.}} |
| | **One arrow will now hit at a time on 3 of the closest targets, otherwise it will fly towards the remaining targets. |
| | |- |
| | | 07/23/2015 || 12/16/2015 || colspan=2 align="left" | |
| | *{{buff|Firing more arrows when awaken.}} |
| | *{{buff|Penetrating Hit amount increased when awaken.}} |
| | |- |
| | | 10/08/2015 || 03/16/2016 || colspan=2 align="left" | |
| | *{{nerf|Projectile speed slightly decreased.}} |
| | *{{nerf|After certain time, it won't give hitstun.}} |
| | |- |
| | | 10/29/2015 || 03/16/2016 || colspan=2 align="left" | |
| | *{{nerf|Damage Adjusted.}} |
| | *{{nerf|The feature where projectiles doesn't do hitstun after certain time removed.}} |
| | *{{nerf|Added feature so that projectiles to less damage per movement distance.}} |
| | |- |
| | | rowspan=2 | 02/04/2016 || rowspan=2 | 03/16/2016 || colspan=2 align="left" | |
| | *{{nerf|Hit-stun decreased.}} |
| | |- |
| | | align="left" | |
| | *None |
| | | align="left" | |
| | *{{nerf|Doesn't lock on to targets that are certain distance away.}} |
| | |- |
| | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | |
| | *{{nerf|'''Damage''' decreased.}} |
| | |- |
| | | 04/27/2017 || 05/10/2017 || align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | | align="left" | |
| | *{{buff|Normal damage increased.}} |
| | |- |
| | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | |
| | *AI revamped. |
| | |- |
| | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | |
| | *{{buff|Damage decay removed.}} |
| | *{{nerf|Range decreased.}} |
| | *{{nerf|'''Damage''' decreased.}} |
| | *[Enhanced] effect changed to 1.2x damage. |
| | |- |
| | | 06/14/2018 || 06/27/2018 || colspan=2 align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | |- |
| | | 09/11/2019 || 09/25/2019 || colspan=2 align="left" | |
| | *{{nerf|MP gain decreased by half.}} |
| | |- |
| | | 10/08/2020 || 11/04/2020 || align="left" | |
| | *None |
| | | align="left" | |
| | *{{nerf|Arrow duration decreased.}} |
| | |- |
| | | rowspan=2 | 03/17/2022 || rowspan=2 | 04/13/2022 || colspan=2 align="left" | |
| | *'''Reversed''' trait changed to '''Critical'''. |
| | *{{buff|Casting speed increased by 40%.}} |
| | *{{buff|Can move quicker after skill cast.}} |
| | |- |
| | | align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | | align="left" | |
| | *{{nerf|'''Damage''' decreased.}} |
| | |} |
| | <br> |
|
| |
|
| == Tips and Details == | | == Alternative Names == |
| *In [[Awakening Mode]], the arrows will penetrate through enemies once but the damage is reduced.
| | {{AlternateLanguages |
| *The use of skill freeze can delay the opponent into being hit, as Guide Arrow is unaffected by any form of delay.
| | |Color={{ColorSel|CharLight|Rena}} |
| | | |KR=가이드 애로우 |KRName=Guide Arrow |
| | | |CN=导引箭 |CNName=Guided Arrow |
| == Trivia == | | |FR=Flèche précise |FRName=Accurate Arrow |
| *In Non-awakening, the arrows are green. In Awakening, the arrows become red.
| | |JP=ガイドアロー |JPName=Guide Arrow |
| | | |DE=Gezielter Pfeil |DEName=Aimed Arrow |
| | | |PL=Celna Strzała |PLName=Accurate Arrow |
| | | |ES=Flecha selectiva |ESName=Aimed Arrow |
| {{SRSkills}} | | |IT=Freccia Mirata |ITName=Aimed Arrow |
| | |BR=Flechas de Guia |BRName=Guided Arrows |
| | }} |
| | <br> |
| | {{SkillNav - Sniping Ranger}} |